(svn r831) Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780.

This commit is contained in:
pasky 2004-11-26 22:29:02 +00:00
parent 0554031514
commit 97c533eb9c

View File

@ -385,20 +385,9 @@ void OnTick_Town()
} }
static inline byte GetTownRoadBitsByTile(TileIndex tile) {
byte b = GetRoadBitsByTile(tile);
/* Don't get fooled and check if we didn't hit a station.
* That little roadstation pinkeye returns nonzero
* GetRoadBitsByTile(), but the road doesn't really go through
* it (nor can we extend it at that place, but it is reasonable
* to build a road along the station). */
return IS_TILETYPE(tile, MP_STATION) ? 0 : b;
}
static byte GetTownRoadMask(TileIndex tile) static byte GetTownRoadMask(TileIndex tile)
{ {
byte b = GetTownRoadBitsByTile(tile); byte b = GetRoadBitsByTile(tile);
byte r=0; byte r=0;
if (b&1) r|=10; if (b&1) r|=10;
if (b&2) r|=5; if (b&2) r|=5;
@ -420,7 +409,7 @@ static bool IsRoadAllowedHere(uint tile, int dir)
for(;;) { for(;;) {
// Check if there already is a road at this point? // Check if there already is a road at this point?
if (GetTownRoadBitsByTile(tile) == 0) { if (GetRoadBitsByTile(tile) == 0) {
// No, try to build one in the direction. // No, try to build one in the direction.
// if that fails clear the land, and if that fails exit. // if that fails clear the land, and if that fails exit.
// This is to make sure that we can build a road here later. // This is to make sure that we can build a road here later.
@ -745,7 +734,7 @@ bool GrowTown(Town *t)
tile = t->xy; tile = t->xy;
ptr = _town_coord_mod; ptr = _town_coord_mod;
do { do {
if (GetTownRoadBitsByTile(tile) != 0) { if (GetRoadBitsByTile(tile) != 0) {
int r = GrowTownAtRoad(t, tile); int r = GrowTownAtRoad(t, tile);
_current_player = old_player; _current_player = old_player;
return r; return r;