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(svn r16752) -Codechange: Remove most of the window-changing code from AirportPickerWindow::OnPaint
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@ -207,6 +207,7 @@ public:
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this->SetWidgetLoweredState(BAW_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
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this->SetWidgetLoweredState(BAW_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
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this->LowerWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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this->OnInvalidateData();
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if (_settings_game.economy.station_noise_level) {
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ResizeWindowForWidget(this, BAW_BOTTOMPANEL, 0, 10);
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@ -222,27 +223,12 @@ public:
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virtual void OnPaint()
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{
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int i; // airport enabling loop
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uint16 y_noise_offset = 0;
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const AirportFTAClass *airport;
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this->RaiseWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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if (!GetAirport(AT_SMALL)->IsAvailable() && _selected_airport_type == AT_SMALL) _selected_airport_type = AT_LARGE;
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if (!GetAirport(AT_LARGE)->IsAvailable() && _selected_airport_type == AT_LARGE) _selected_airport_type = AT_SMALL;
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this->LowerWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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for (i = 0; i < BAW_AIRPORT_COUNT; i++) this->SetWidgetDisabledState(i + BAW_SMALL_AIRPORT, !GetAirport(i)->IsAvailable());
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/* select default the coverage area to 'Off' (16) */
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airport = GetAirport(_selected_airport_type);
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SetTileSelectSize(airport->size_x, airport->size_y);
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int rad = _settings_game.station.modified_catchment ? airport->catchment : (uint)CA_UNMODIFIED;
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if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
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this->DrawWidgets();
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const AirportFTAClass *airport = GetAirport(_selected_airport_type);
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int rad = _settings_game.station.modified_catchment ? airport->catchment : (uint)CA_UNMODIFIED;
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uint16 y_noise_offset = 0;
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/* only show the station (airport) noise, if the noise option is activated */
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if (_settings_game.economy.station_noise_level) {
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/* show the noise of the selected airport */
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@ -261,17 +247,44 @@ public:
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}
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}
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void SelectOtherAirport(byte airport_id)
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{
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this->RaiseWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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_selected_airport_type = airport_id;
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this->LowerWidget(airport_id + BAW_SMALL_AIRPORT);
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const AirportFTAClass *airport = GetAirport(airport_id);
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SetTileSelectSize(airport->size_x, airport->size_y);
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int rad = _settings_game.station.modified_catchment ? airport->catchment : (uint)CA_UNMODIFIED;
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if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
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this->SetDirty();
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}
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virtual void OnInvalidateData(int data = 0)
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{
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if (!GetAirport(_selected_airport_type)->IsAvailable()) {
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for (int i = 0; i < BAW_AIRPORT_COUNT; i++) {
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if (GetAirport(i)->IsAvailable()) {
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this->SelectOtherAirport(i);
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break;
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}
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}
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}
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for (int i = 0; i < BAW_AIRPORT_COUNT; i++) {
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this->SetWidgetDisabledState(i + BAW_SMALL_AIRPORT, !GetAirport(i)->IsAvailable());
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}
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}
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virtual void OnClick(Point pt, int widget)
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{
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switch (widget) {
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case BAW_SMALL_AIRPORT: case BAW_CITY_AIRPORT: case BAW_HELIPORT: case BAW_METRO_AIRPORT:
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case BAW_INTERNATIONAL_AIRPORT: case BAW_COMMUTER_AIRPORT: case BAW_HELIDEPOT:
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case BAW_INTERCONTINENTAL_AIRPORT: case BAW_HELISTATION:
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this->RaiseWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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_selected_airport_type = widget - BAW_SMALL_AIRPORT;
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this->LowerWidget(_selected_airport_type + BAW_SMALL_AIRPORT);
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this->SelectOtherAirport(widget - BAW_SMALL_AIRPORT);
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SndPlayFx(SND_15_BEEP);
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this->SetDirty();
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DeleteWindowById(WC_SELECT_STATION, 0);
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break;
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@ -98,6 +98,7 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
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SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
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EnginesMonthlyLoop();
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SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
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InvalidateWindowClassesData(WC_BUILD_STATION, 0);
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ResetSignalVariant();
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return _cur_year;
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}
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@ -268,6 +268,7 @@ void IncreaseDate()
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CompaniesYearlyLoop();
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VehiclesYearlyLoop();
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TownsYearlyLoop();
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InvalidateWindowClassesData(WC_BUILD_STATION);
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#ifdef ENABLE_NETWORK
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if (_network_server) NetworkServerYearlyLoop();
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#endif /* ENABLE_NETWORK */
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