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(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian
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@ -23,7 +23,7 @@ typedef LinkGraph::BaseEdge Edge;
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const SettingDesc *GetSettingDescription(uint index);
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static uint _num_nodes;
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static uint16 _num_nodes;
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/**
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* Get a SaveLoad array for a link graph.
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