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https://github.com/OpenTTD/OpenTTD.git
synced 2025-01-31 03:12:41 +00:00
(svn r17235) [0.7] -Backport from trunk:
- Fix: [NoAI] IsRoadTypeAvailable(GetCurrentRoadType()) was not a precondition for several AIRoad::* functions (r17203) - Fix: [NoAI] Do not say you are building a depot when you are actually building a station (API docs typo) (r17201) - Change: [NoAI] When the API requests a string as parameter allow every squirrel type and convert to a string [FS#3101] (r17221)
This commit is contained in:
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86725561d5
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91078be657
@ -33,9 +33,9 @@ void SQAICompany_Register(Squirrel *engine) {
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SQAICompany.DefSQStaticMethod(engine, &AICompany::ResolveCompanyID, "ResolveCompanyID", 2, ".i");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::IsMine, "IsMine", 2, ".i");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::SetName, "SetName", 2, ".s");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::SetName, "SetName", 2, "..");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::GetName, "GetName", 2, ".i");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::SetPresidentName, "SetPresidentName", 2, ".s");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::SetPresidentName, "SetPresidentName", 2, "..");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::GetPresidentName, "GetPresidentName", 2, ".i");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::SetPresidentGender, "SetPresidentGender", 2, ".i");
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SQAICompany.DefSQStaticMethod(engine, &AICompany::GetPresidentGender, "GetPresidentGender", 2, ".i");
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@ -17,8 +17,8 @@ void SQAIGameSettings_Register(Squirrel *engine) {
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SQAIGameSettings.PreRegister(engine);
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SQAIGameSettings.AddConstructor<void (AIGameSettings::*)(), 1>(engine, "x");
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SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsValid, "IsValid", 2, ".s");
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SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::GetValue, "GetValue", 2, ".s");
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SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsValid, "IsValid", 2, "..");
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SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::GetValue, "GetValue", 2, "..");
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SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsDisabledVehicleType, "IsDisabledVehicleType", 2, ".i");
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SQAIGameSettings.PostRegister(engine);
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@ -29,7 +29,7 @@ void SQAIGroup_Register(Squirrel *engine) {
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::CreateGroup, "CreateGroup", 2, ".i");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::DeleteGroup, "DeleteGroup", 2, ".i");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::GetVehicleType, "GetVehicleType", 2, ".i");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::SetName, "SetName", 3, ".is");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::SetName, "SetName", 3, ".i.");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::GetName, "GetName", 2, ".i");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::EnableAutoReplaceProtection, "EnableAutoReplaceProtection", 3, ".ib");
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SQAIGroup.DefSQStaticMethod(engine, &AIGroup::GetAutoReplaceProtection, "GetAutoReplaceProtection", 2, ".i");
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@ -17,9 +17,9 @@ void SQAILog_Register(Squirrel *engine) {
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SQAILog.PreRegister(engine);
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SQAILog.AddConstructor<void (AILog::*)(), 1>(engine, "x");
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SQAILog.DefSQStaticMethod(engine, &AILog::Info, "Info", 2, ".s");
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SQAILog.DefSQStaticMethod(engine, &AILog::Warning, "Warning", 2, ".s");
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SQAILog.DefSQStaticMethod(engine, &AILog::Error, "Error", 2, ".s");
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SQAILog.DefSQStaticMethod(engine, &AILog::Info, "Info", 2, "..");
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SQAILog.DefSQStaticMethod(engine, &AILog::Warning, "Warning", 2, "..");
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SQAILog.DefSQStaticMethod(engine, &AILog::Error, "Error", 2, "..");
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SQAILog.PostRegister(engine);
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}
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@ -75,6 +75,7 @@
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{
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if (!::IsValidTile(t1)) return false;
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if (!::IsValidTile(t2)) return false;
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if (!IsRoadTypeAvailable(GetCurrentRoadType())) return false;
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/* Tiles not neighbouring */
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if ((abs((int)::TileX(t1) - (int)::TileX(t2)) + abs((int)::TileY(t1) - (int)::TileY(t2))) != 1) return false;
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@ -421,6 +422,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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/* static */ int32 AIRoad::GetNeighbourRoadCount(TileIndex tile)
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{
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if (!::IsValidTile(tile)) return false;
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if (!IsRoadTypeAvailable(GetCurrentRoadType())) return false;
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::RoadTypes rts = ::RoadTypeToRoadTypes((::RoadType)GetCurrentRoadType());
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int32 neighbour = 0;
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@ -461,6 +463,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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EnforcePrecondition(false, ::IsValidTile(end));
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EnforcePrecondition(false, ::TileX(start) == ::TileX(end) || ::TileY(start) == ::TileY(end));
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EnforcePrecondition(false, !one_way || AIObject::GetRoadType() == ::ROADTYPE_ROAD);
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EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
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return AIObject::DoCommand(end, start, (::TileY(start) != ::TileY(end) ? 4 : 0) | (((start < end) == !full) ? 1 : 2) | (AIObject::GetRoadType() << 3) | ((one_way ? 1 : 0) << 5), CMD_BUILD_LONG_ROAD);
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}
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@ -491,6 +494,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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EnforcePrecondition(false, ::IsValidTile(tile));
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EnforcePrecondition(false, ::IsValidTile(front));
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EnforcePrecondition(false, ::TileX(tile) == ::TileX(front) || ::TileY(tile) == ::TileY(front));
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EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
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uint entrance_dir = (::TileX(tile) == ::TileX(front)) ? (::TileY(tile) < ::TileY(front) ? 1 : 3) : (::TileX(tile) < ::TileX(front) ? 2 : 0);
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@ -505,6 +509,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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EnforcePrecondition(false, ::TileX(tile) == ::TileX(front) || ::TileY(tile) == ::TileY(front));
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EnforcePrecondition(false, station_id == AIStation::STATION_NEW || station_id == AIStation::STATION_JOIN_ADJACENT || AIStation::IsValidStation(station_id));
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EnforcePrecondition(false, road_veh_type == ROADVEHTYPE_BUS || road_veh_type == ROADVEHTYPE_TRUCK);
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EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
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uint entrance_dir;
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if (drive_through) {
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@ -536,6 +541,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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EnforcePrecondition(false, ::IsValidTile(start));
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EnforcePrecondition(false, ::IsValidTile(end));
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EnforcePrecondition(false, ::TileX(start) == ::TileX(end) || ::TileY(start) == ::TileY(end));
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EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
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return AIObject::DoCommand(end, start, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 1 : 2) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
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}
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@ -545,6 +551,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
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EnforcePrecondition(false, ::IsValidTile(start));
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EnforcePrecondition(false, ::IsValidTile(end));
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EnforcePrecondition(false, ::TileX(start) == ::TileX(end) || ::TileY(start) == ::TileY(end));
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EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
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return AIObject::DoCommand(end, start, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 2 : 1) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
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}
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@ -134,6 +134,7 @@ public:
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* center of the second tile.
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* @param tile_from The source tile.
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* @param tile_to The destination tile.
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @pre AIMap::IsValidTile(tile_from).
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* @pre AIMap::IsValidTile(tile_to).
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* @pre 'tile_from' and 'tile_to' are directly neighbouring tiles.
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@ -197,6 +198,7 @@ public:
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* Count how many neighbours are road.
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* @param tile The tile to check on.
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* @pre AIMap::IsValidTile(tile).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @return 0 means no neighbour road; max value is 4.
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*/
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static int32 GetNeighbourRoadCount(TileIndex tile);
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@ -237,6 +239,7 @@ public:
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* @pre 'start' and 'end' are in a straight line, i.e.
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* AIMap::GetTileX(start) == AIMap::GetTileX(end) or
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* AIMap::GetTileY(start) == AIMap::GetTileY(end).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_ALREADY_BUILT
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* @exception AIError::ERR_LAND_SLOPED_WRONG
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* @exception AIError::ERR_AREA_NOT_CLEAR
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@ -284,6 +287,7 @@ public:
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* @pre 'start' and 'end' are in a straight line, i.e.
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* AIMap::GetTileX(start) == AIMap::GetTileX(end) or
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* AIMap::GetTileY(start) == AIMap::GetTileY(end).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_ALREADY_BUILT
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* @exception AIError::ERR_LAND_SLOPED_WRONG
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* @exception AIError::ERR_AREA_NOT_CLEAR
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@ -328,6 +332,7 @@ public:
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* @pre AIMap::IsValidTile(tile).
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* @pre AIMap::IsValidTile(front).
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* @pre 'tile' is not equal to 'front', but in a straight line of it.
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_FLAT_LAND_REQUIRED
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @return Whether the road depot has been/can be build or not.
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@ -344,6 +349,7 @@ public:
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* @pre AIMap::IsValidTile(front).
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* @pre 'tile' is not equal to 'front', but in a straight line of it.
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* @pre station_id == AIStation::STATION_NEW || station_id == AIStation::STATION_JOIN_ADJACENT || AIStation::IsValidStation(station_id).
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* @pre GetCurrentRoadType() == ROADTYPE_ROAD.
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* @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @exception AIError::ERR_FLAT_LAND_REQUIRED
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@ -359,7 +365,7 @@ public:
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/**
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* Builds a drive-through road bus or truck station.
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* @param tile Place to build the depot.
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* @param tile Place to build the station.
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* @param front A tile on the same axis with 'tile' as the station shall be oriented.
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* @param road_veh_type Whether to build a truck or bus station.
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* @param station_id The station to join, AIStation::STATION_NEW or AIStation::STATION_JOIN_ADJACENT.
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@ -367,6 +373,7 @@ public:
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* @pre AIMap::IsValidTile(front).
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* @pre 'tile' is not equal to 'front', but in a straight line of it.
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* @pre station_id == AIStation::STATION_NEW || station_id == AIStation::STATION_JOIN_ADJACENT || AIStation::IsValidStation(station_id).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @exception AIError::ERR_FLAT_LAND_REQUIRED
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@ -389,6 +396,7 @@ public:
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* @pre 'start' and 'end' are in a straight line, i.e.
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* AIMap::GetTileX(start) == AIMap::GetTileX(end) or
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* AIMap::GetTileY(start) == AIMap::GetTileY(end).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception AIError::ERR_VEHICLE_IN_THE_WAY
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* @exception AIRoad::ERR_ROAD_WORKS_IN_PROGRESS
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@ -406,6 +414,7 @@ public:
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* @pre 'start' and 'end' are in a straight line, i.e.
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* AIMap::GetTileX(start) == AIMap::GetTileX(end) or
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* AIMap::GetTileY(start) == AIMap::GetTileY(end).
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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* @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception AIError::ERR_VEHICLE_IN_THE_WAY
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* @exception AIRoad::ERR_ROAD_WORKS_IN_PROGRESS
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@ -30,10 +30,10 @@ void SQAISign_Register(Squirrel *engine) {
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SQAISign.DefSQStaticMethod(engine, &AISign::GetMaxSignID, "GetMaxSignID", 1, ".");
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SQAISign.DefSQStaticMethod(engine, &AISign::IsValidSign, "IsValidSign", 2, ".i");
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SQAISign.DefSQStaticMethod(engine, &AISign::SetName, "SetName", 3, ".is");
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SQAISign.DefSQStaticMethod(engine, &AISign::SetName, "SetName", 3, ".i.");
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SQAISign.DefSQStaticMethod(engine, &AISign::GetName, "GetName", 2, ".i");
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SQAISign.DefSQStaticMethod(engine, &AISign::GetLocation, "GetLocation", 2, ".i");
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SQAISign.DefSQStaticMethod(engine, &AISign::BuildSign, "BuildSign", 3, ".is");
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SQAISign.DefSQStaticMethod(engine, &AISign::BuildSign, "BuildSign", 3, ".i.");
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SQAISign.DefSQStaticMethod(engine, &AISign::RemoveSign, "RemoveSign", 2, ".i");
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SQAISign.PostRegister(engine);
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@ -57,7 +57,7 @@ void SQAIStation_Register(Squirrel *engine) {
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SQAIStation.DefSQStaticMethod(engine, &AIStation::IsValidStation, "IsValidStation", 2, ".i");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::GetStationID, "GetStationID", 2, ".i");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::GetName, "GetName", 2, ".i");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::SetName, "SetName", 3, ".is");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::SetName, "SetName", 3, ".i.");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::GetLocation, "GetLocation", 2, ".i");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::GetConstructionDate, "GetConstructionDate", 2, ".i");
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SQAIStation.DefSQStaticMethod(engine, &AIStation::GetCargoWaiting, "GetCargoWaiting", 3, ".ii");
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@ -102,7 +102,7 @@ void SQAIVehicle_Register(Squirrel *engine) {
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SetName, "SetName", 3, ".is");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SetName, "SetName", 3, ".i.");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetName, "GetName", 2, ".i");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLocation, "GetLocation", 2, ".i");
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SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetEngineType, "GetEngineType", 2, ".i");
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@ -26,7 +26,7 @@ void SQAIWaypoint_Register(Squirrel *engine) {
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::IsValidWaypoint, "IsValidWaypoint", 2, ".i");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::GetWaypointID, "GetWaypointID", 2, ".i");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::GetName, "GetName", 2, ".i");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::SetName, "SetName", 3, ".is");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::SetName, "SetName", 3, ".i.");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::GetLocation, "GetLocation", 2, ".i");
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SQAIWaypoint.PostRegister(engine);
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@ -375,7 +375,7 @@ BEGIN {
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sub("^[ ]*", "", params[len])
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if (match(params[len], "\\*") || match(params[len], "&")) {
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if (match(params[len], "^char")) {
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types = types "s"
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types = types "."
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} else if (match(params[len], "^void")) {
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types = types "p"
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} else if (match(params[len], "^Array")) {
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@ -96,8 +96,18 @@ namespace SQConvert {
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template <> inline int16 GetParam(ForceType<int16> , HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger (vm, index, &tmp); return tmp; }
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template <> inline int32 GetParam(ForceType<int32> , HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger (vm, index, &tmp); return tmp; }
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template <> inline bool GetParam(ForceType<bool> , HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQBool tmp; sq_getbool (vm, index, &tmp); return tmp != 0; }
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template <> inline const char *GetParam(ForceType<const char *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { const SQChar *tmp; sq_getstring (vm, index, &tmp); char *tmp_str = strdup(FS2OTTD(tmp)); *ptr->Append() = (void *)tmp_str; str_validate(tmp_str, tmp_str + strlen(tmp_str)); return tmp_str; }
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template <> inline void *GetParam(ForceType<void *> , HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer tmp; sq_getuserpointer(vm, index, &tmp); return tmp; }
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template <> inline const char *GetParam(ForceType<const char *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr)
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{
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sq_tostring(vm, index);
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const SQChar *tmp;
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sq_getstring(vm, -1, &tmp);
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char *tmp_str = strdup(FS2OTTD(tmp));
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sq_poptop(vm);
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*ptr->Append() = (void *)tmp_str;
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str_validate(tmp_str, tmp_str + strlen(tmp_str));
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return tmp_str;
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}
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template <> inline Array *GetParam(ForceType<Array *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr)
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{
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