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(svn r25143) -Fix [FS#5496]: several typos/inconsistencies in English strings (Evropi, kazzie)
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@ -1364,9 +1364,9 @@ STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Play sound for
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STR_CONFIG_SETTING_SOUND_NEWS :Newspaper: {STRING2}
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STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Play sound upon display of newspapers
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STR_CONFIG_SETTING_SOUND_NEW_YEAR :End of year: {STRING2}
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STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Play sound effect at the end of a year summarising the company's performance during the year compared to the previous year
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STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Play sound at the end of a year summarising the company's performance during the year compared to the previous year
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STR_CONFIG_SETTING_SOUND_CONFIRM :Construction: {STRING2}
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STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Play sound effect on successful constructions or other actions
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STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Play sound on successful constructions or other actions
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STR_CONFIG_SETTING_SOUND_CLICK :Button clicks: {STRING2}
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STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :Beep when clicking buttons
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STR_CONFIG_SETTING_SOUND_DISASTER :Disasters/accidents: {STRING2}
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@ -1374,7 +1374,7 @@ STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Play sound effe
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STR_CONFIG_SETTING_SOUND_VEHICLE :Vehicles: {STRING2}
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STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Play sound effects of vehicles
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STR_CONFIG_SETTING_SOUND_AMBIENT :Ambient: {STRING2}
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STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient sound effects of landscape, industries and towns
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STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient sounds of landscape, industries and towns
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STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING2}
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STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
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@ -1431,7 +1431,7 @@ STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Display a newsp
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STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Arrival of first vehicle at competitor's station: {STRING2}
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STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Display a newspaper when the first vehicle arrives at a new competitor's station
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STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Accidents / disasters: {STRING2}
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STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Display a newspaper when accidents or disasters occurs
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STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Display a newspaper when accidents or disasters occur
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STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Company information: {STRING2}
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STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Display a newspaper when a new company starts, or when companies are risking to bankrupt
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STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Opening of industries: {STRING2}
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@ -1474,7 +1474,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :When dragging,
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STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
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STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tile{P 0 "" s}
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STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :When dragging, keep fixed distance between signals: {STRING2}
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STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every N tiles, making alignment of signals at parallel tracks easier
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STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier
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STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatically build semaphores before: {STRING2}
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STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
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STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Enable the signal GUI: {STRING2}
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@ -3723,7 +3723,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the
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STR_TIMETABLE_EXPECTED :{BLACK}Expected
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STR_TIMETABLE_SCHEDULED :{BLACK}Scheduled
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STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Switch between expected and schedule
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STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Switch between expected and scheduled
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STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
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STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
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@ -4563,10 +4563,10 @@ STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger F
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STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
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STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
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STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
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STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo ship
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STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
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STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
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STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
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STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo Ship
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STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo Ship
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STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo Ship
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STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo Ship
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STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
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STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
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STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
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