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(svn r17615) -Fix (r17612): town sign could be glitchy when creating town with custom name (Terkhen)
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@ -1586,7 +1586,10 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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}
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UpdateNearestTownForRoadTiles(false);
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_generating_world = false;
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if (t != NULL && !StrEmpty(text)) t->name = strdup(text);
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if (t != NULL && !StrEmpty(text)) {
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t->name = strdup(text);
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t->UpdateVirtCoord();
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}
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}
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return cost;
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}
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