From 8a70d426036f40ace11a48d91009d1fee7cb30e9 Mon Sep 17 00:00:00 2001 From: tron Date: Fri, 26 Jan 2007 20:49:40 +0000 Subject: [PATCH] (svn r8424) -Fix Do not call ClearSlot() just before calling DeleteVehicle(), which does it too --- src/roadveh_cmd.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 63d02107d7..e8f06c5c0d 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -283,7 +283,6 @@ int32 CmdSellRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); DeleteWindowById(WC_VEHICLE_VIEW, v->index); - ClearSlot(v); DeleteDepotHighlightOfVehicle(v); DeleteVehicle(v); if (IsLocalPlayer()) InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); @@ -512,7 +511,6 @@ static void RoadVehDelete(Vehicle *v) BeginVehicleMove(v); EndVehicleMove(v); - ClearSlot(v); DeleteVehicle(v); }