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(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)
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@ -22,7 +22,7 @@ static const Widget _smallmap_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_RIGHT, 13, 11, 433, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_STICKYBOX, RESIZE_LR, 13, 434, 445, 0, 13, 0x0, STR_STICKY_BUTTON},
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{ WWT_IMGBTN, RESIZE_RB, 13, 0, 445, 14, 257, 0x0, STR_NULL},
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{ WWT_PANEL, RESIZE_RB, 13, 0, 445, 14, 257, 0x0, STR_NULL},
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{ WWT_6, RESIZE_RB, 13, 2, 443, 16, 255, 0x0, STR_NULL},
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 380, 401, 258, 279, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP},
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 402, 423, 258, 279, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP},
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@ -809,7 +809,7 @@ static void SmallMapWindowProc(Window *w, WindowEvent *e)
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/* draw the legend */
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tbl = _legend_table[(_smallmap_type != 2) ? _smallmap_type : (_opt.landscape + IND_OFFS)];
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x = 4;
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y_org = w->height - 43 - 11;
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y_org = w->height - 44 - 11;
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y = y_org;
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while (true) {
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GfxFillRect(x, y+1, x+8, y + 5, 0);
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