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Codechange: use std::string for the screenshot name/path
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0e56a73fb8
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@ -417,7 +417,7 @@ bool CrashLog::WriteScreenshot()
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std::string filename = this->CreateFileName("", false);
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bool res = MakeScreenshot(SC_CRASHLOG, filename);
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if (res) this->screenshot_filename = _full_screenshot_name;
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if (res) this->screenshot_filename = _full_screenshot_path;
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return res;
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}
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@ -40,8 +40,8 @@ static const char * const HEIGHTMAP_NAME = "heightmap"; ///< Default filename
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std::string _screenshot_format_name; ///< Extension of the current screenshot format (corresponds with #_cur_screenshot_format).
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uint _num_screenshot_formats; ///< Number of available screenshot formats.
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uint _cur_screenshot_format; ///< Index of the currently selected screenshot format in #_screenshot_formats.
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static char _screenshot_name[128]; ///< Filename of the screenshot file.
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char _full_screenshot_name[MAX_PATH]; ///< Pathname of the screenshot file.
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static std::string _screenshot_name; ///< Filename of the screenshot file.
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std::string _full_screenshot_path; ///< Pathname of the screenshot file.
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uint _heightmap_highest_peak; ///< When saving a heightmap, this contains the highest peak on the map.
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/**
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@ -668,43 +668,39 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
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*/
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static const char *MakeScreenshotName(const char *default_fn, const char *ext, bool crashlog = false)
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{
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bool generate = StrEmpty(_screenshot_name);
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bool generate = _screenshot_name.empty();
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if (generate) {
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if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_company == COMPANY_SPECTATOR) {
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strecpy(_screenshot_name, default_fn, lastof(_screenshot_name));
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_screenshot_name = default_fn;
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} else {
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strecpy(_screenshot_name, GenerateDefaultSaveName().c_str(), lastof(_screenshot_name));
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_screenshot_name = GenerateDefaultSaveName();
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}
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}
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size_t len = strlen(_screenshot_name);
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/* Handle user-specified filenames ending in # with automatic numbering */
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if (StrEndsWith(_screenshot_name, "#")) {
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generate = true;
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len -= 1;
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_screenshot_name[len] = '\0';
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_screenshot_name.pop_back();
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}
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size_t len = _screenshot_name.size();
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/* Add extension to screenshot file */
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seprintf(&_screenshot_name[len], lastof(_screenshot_name), ".%s", ext);
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_screenshot_name += fmt::format(".{}", ext);
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const char *screenshot_dir = crashlog ? _personal_dir.c_str() : FiosGetScreenshotDir();
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for (uint serial = 1;; serial++) {
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if (seprintf(_full_screenshot_name, lastof(_full_screenshot_name), "%s%s", screenshot_dir, _screenshot_name) >= (int)lengthof(_full_screenshot_name)) {
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/* We need more characters than MAX_PATH -> end with error */
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_full_screenshot_name[0] = '\0';
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break;
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}
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_full_screenshot_path = fmt::format("{}{}", screenshot_dir, _screenshot_name);
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if (!generate) break; // allow overwriting of non-automatic filenames
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if (!FileExists(_full_screenshot_name)) break;
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if (!FileExists(_full_screenshot_path)) break;
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/* If file exists try another one with same name, but just with a higher index */
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seprintf(&_screenshot_name[len], lastof(_screenshot_name) - len, "#%u.%s", serial, ext);
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_screenshot_name.erase(len);
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_screenshot_name += fmt::format("#{}.{}", serial, ext);
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}
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return _full_screenshot_name;
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return _full_screenshot_path.c_str();
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}
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/** Make a screenshot of the current screen. */
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@ -922,8 +918,7 @@ static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32 width,
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SetScreenshotWindowVisibility(false);
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}
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_screenshot_name[0] = '\0';
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if (!name.empty()) strecpy(_screenshot_name, name.c_str(), lastof(_screenshot_name));
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_screenshot_name = name;
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bool ret;
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switch (t) {
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@ -34,6 +34,6 @@ bool MakeMinimapWorldScreenshot();
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extern std::string _screenshot_format_name;
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extern uint _num_screenshot_formats;
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extern uint _cur_screenshot_format;
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extern char _full_screenshot_name[MAX_PATH];
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extern std::string _full_screenshot_path;
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#endif /* SCREENSHOT_H */
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