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(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
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@ -2010,7 +2010,7 @@ void IndustryBuildData::MonthlyLoop()
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*/
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*/
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void GenerateIndustries()
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void GenerateIndustries()
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{
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{
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if (_settings_game.difficulty.number_industries == 0) return; // No industries.
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if (_game_mode != GM_EDITOR && _settings_game.difficulty.number_industries == 0) return; // No industries in the game.
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uint32 industry_probs[NUM_INDUSTRYTYPES];
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uint32 industry_probs[NUM_INDUSTRYTYPES];
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bool force_at_least_one[NUM_INDUSTRYTYPES];
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bool force_at_least_one[NUM_INDUSTRYTYPES];
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