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(svn r21889) -Fix [FS#4434]: crash when scrolling outside of the main window (with some video backends)
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@ -413,15 +413,8 @@ struct MainWindow : Window
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virtual void OnScroll(Point delta)
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{
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ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
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if (vp == NULL) {
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_cursor.fix_at = false;
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_scrolling_viewport = false;
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}
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this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
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this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
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this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
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this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
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this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
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this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
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}
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