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(svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
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@ -2258,43 +2258,43 @@
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0.1.3 (2004-03-18)
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------------------------------------------------------------------------
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- Fixed message options window
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- Fixed company takeover/purchase
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- Fix: message options window
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- Fix: company takeover/purchase
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- Feature: Improved mouse scroll zooming
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- Fixed station code so it's not possible to steal another player's temporarily deleted station
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- Fixed subsidy owner bug when deleting station
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- Fixed crash when deleting a bridge with a train on it
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- Fix: station code so it's not possible to steal another player's temporarily deleted station
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- Fix: subsidy owner bug when deleting station
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- Fix: crash when deleting a bridge with a train on it
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- Feature: Larger stations and possibility to join stations
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- Fixed missing candy initial cargo payment values
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- Fixed Goods and Food/FizzyDrinks subsidies
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- Fixed graphical glitch in subsidies window
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- Take over company dialog was not shown properly
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- Fixed crash if player windows were open while the company went bankrupt
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- Fixed train slowness on hills
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- Fix: missing candy initial cargo payment values
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- Fix: goods and Food/FizzyDrinks subsidies
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- Fix: graphical glitch in subsidies window
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- Fix: take over company dialog was not shown properly
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- Fix: crash if player windows were open while the company went bankrupt
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- Fix: train slowness on hills
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- Feature: swedish town names (patch by glottis)
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- Feature: more currencies
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- Better window resizing/zooming
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- Added goto road vehicle depot for road vehicle orders
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- Possibility to use either semaphores or signals (Ctrl key)
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- Limited the scrolling rate for year selector in scenario editor
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- Feature: better window resizing/zooming
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- Feature: added goto road vehicle depot for road vehicle orders
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- Feature: possibility to use either semaphores or signals (Ctrl key)
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- Feature: limited the scrolling rate for year selector in scenario editor
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0.1.2 (2004-03-15)
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------------------------------------------------------------------------
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- Mouse wheel can be used to zoom in out on win32 (ludde)
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- Implemented some support for resizing the window dynamically in win32 (ludde)
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- Fixed tunnel mouse icon for maglev and monorail
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- Feature: mouse wheel can be used to zoom in out on win32
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- Feature: implemented some support for resizing the window dynamically in win32
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- Fix: tunnel mouse icon for maglev and monorail
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0.1.1 (2004-03-14)
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------------------------------------------------------------------------
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- Preliminary presignal support
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- Added external MIDI driver for unix version (by robertnorris)
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- Added DirectMusic driver for Win32 version
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- Fixed problem where directories weren't displayed under Linux (by Markus)
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- Center windows properly in higher resolutions
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- Added "build tracks on slopes" feature
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- Fixed colors in map window for routes
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- Command line -g flag now optionally takes a game to load
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- Fixed road drive side
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- Fixed "Fund road construction" not clickable when unavailable
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- Feature: Preliminary presignal support
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- Add: external MIDI driver for unix version (by robertnorris)
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- Add: DirectMusic driver for Win32 version
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- Fix: problem where directories weren't displayed under Linux (by Markus)
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- Feature: Center windows properly in higher resolutions
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- Add: "build tracks on slopes" feature
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- Fix: colors in map window for routes
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- Feature: Command line -g flag now optionally takes a game to load
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- Fix: road drive side
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- Fix: "Fund road construction" not clickable when unavailable
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@ -20,7 +20,7 @@ downloading; mostly because the DirectX SDK and Platform SDK are about
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500MB each.
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Download the following files:
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* openttd-useful.zip (http://sf.net/project/showfiles.php?group_id=103924&package_id=114307)
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* openttd-useful.zip (http://binaries.openttd.org/extra/openttd-useful/)
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* DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft)
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* MS Windows Platform SDK (http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
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* afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H)
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@ -29,8 +29,8 @@ Download the following files:
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You need an SVN-client to download the source from subversion:
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* CLI Subversion (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=91)
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* GUI TortoiseSVN (http://tortoisesvn.tigris.org/download.html)
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* CLI Subversion (http://subversion.tigris.org/)
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* GUI TortoiseSVN (http://tortoisesvn.tigris.org/)
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2) INCLUDES AND LIBRARIES
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@ -14,7 +14,7 @@
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; - `openttd -h` lists all graphics replacements sets it found to be correct
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; - `openttd -d grf=1` shows warnings/errors when parsing an .obg file
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; - `openttd -I <name>` starts OpenTTD with the given set (case sensitive)
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; - adding `graphics_set = <name>` to the misc section of openttd.cfg makes
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; - adding `graphicsset = <name>` to the misc section of openttd.cfg makes
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; OpenTTD start with that graphics set by default
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; - there is a command line tool for all platforms called md5sum that can
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; create the MD5 checksum you need.
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@ -5,6 +5,17 @@ openttd (0.7~svn-1) UNRELEASED; urgency=low
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-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 03 Sep 2008 18:56:04 +0200
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openttd (0.6.3-1) unstable; urgency=low
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[ Matthijs Kooijman ]
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* New upstream release.
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[ Jordi Mallach ]
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* Add Spanish Debconf template translation, after fixing its corrupted
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encoding.
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-- Jordi Mallach <jordi@debian.org> Thu, 02 Oct 2008 16:59:03 +0200
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openttd (0.6.2-1) unstable; urgency=low
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* New upstream release.
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14
readme.txt
14
readme.txt
@ -309,10 +309,17 @@ DOS:
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will be generated that does not need cwsdpmi.exe by adding the cswdstub.exe
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to the created OpenTTD binary.
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The following libraries are used by OpenTTD for:
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- libSDL/liballegro: hardware access (video, sound, mouse)
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- zlib: (de)compressing of savegames
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- libpng: making screenshots and loading heightmaps
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- libfreetype: loading generic fonts and rendering them
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- libfontconfig: searching for fonts, resolving font names to actual fonts
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- libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
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8.0) Translating:
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---- -------------------
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See http://www.openttd.org/translating.php for up-to-date information.
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See http://www.openttd.org/development for up-to-date information.
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The use of the online Translator service, located at
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http://translator2.openttd.org/, is highly encouraged. For a username/password
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@ -335,7 +342,7 @@ Here are some translation guidelines which you should follow closely.
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---- -------------------
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So, now that you've notified the development team about your intention to
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translate (You did, right? Of course you did.) you can pick up english.txt
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(found in the SVN repository under /lang) and translate.
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(found in the SVN repository under /src/lang) and translate.
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You must change the first two lines of the file appropriately:
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@ -407,7 +414,8 @@ The OpenTTD team (in alphabetical order):
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Christoph Elsenhans (frosch) - General coding
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Loïc Guilloux (glx) - General coding
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Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
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Jonathan Coome (Maedhros) - High priest of the newGRF Temple
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Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
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Michael Lutz (michi_cc) - Path based signals
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Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host
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Owen Rudge (orudge) - Forum host, OS/2 port
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Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
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