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(svn r10548) -Fix [FS#1020]: don't segfault when you quit in the end-of-the-game screen
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@ -1700,7 +1700,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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}
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case WE_MESSAGE:
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HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
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if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
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break;
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}
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}
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