mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-12 10:30:28 +00:00
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
This commit is contained in:
parent
5446b40c07
commit
834eac49fd
@ -370,11 +370,19 @@ struct AfterNewGRFScan : NewGRFScanCallback {
|
||||
char *network_conn; ///< Information about the server to connect to, or NULL.
|
||||
const char *join_server_password; ///< The password to join the server with.
|
||||
const char *join_company_password; ///< The password to join the company with.
|
||||
bool *save_config_ptr; ///< The pointer to the save config setting.
|
||||
bool save_config; ///< The save config setting.
|
||||
|
||||
AfterNewGRFScan() :
|
||||
/**
|
||||
* Create a new callback.
|
||||
* @param save_config_ptr Pointer to the save_config local variable which
|
||||
* decides whether to save of exit or not.
|
||||
*/
|
||||
AfterNewGRFScan(bool *save_config_ptr) :
|
||||
startyear(INVALID_YEAR), generation_seed(GENERATE_NEW_SEED),
|
||||
dedicated_host(NULL), dedicated_port(0), network_conn(NULL),
|
||||
join_server_password(NULL), join_company_password(NULL)
|
||||
join_server_password(NULL), join_company_password(NULL),
|
||||
save_config_ptr(save_config_ptr), save_config(true)
|
||||
{
|
||||
}
|
||||
|
||||
@ -382,10 +390,24 @@ struct AfterNewGRFScan : NewGRFScanCallback {
|
||||
{
|
||||
ResetGRFConfig(false);
|
||||
|
||||
TarScanner::DoScan(TarScanner::SCENARIO);
|
||||
|
||||
AI::Initialize();
|
||||
|
||||
/* We want the new (correct) NewGRF count to survive the loading. */
|
||||
uint last_newgrf_count = _settings_client.gui.last_newgrf_count;
|
||||
LoadFromConfig();
|
||||
_settings_client.gui.last_newgrf_count = last_newgrf_count;
|
||||
|
||||
AI::Uninitialize(true);
|
||||
CheckConfig();
|
||||
LoadFromHighScore();
|
||||
LoadHotkeysFromConfig();
|
||||
|
||||
/* We have loaded the config, so we may possibly save it. */
|
||||
*save_config_ptr = save_config;
|
||||
|
||||
|
||||
if (startyear != INVALID_YEAR) _settings_newgame.game_creation.starting_year = startyear;
|
||||
if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
|
||||
|
||||
@ -485,8 +507,9 @@ int ttd_main(int argc, char *argv[])
|
||||
char *sounds_set = NULL;
|
||||
char *music_set = NULL;
|
||||
Dimension resolution = {0, 0};
|
||||
bool save_config = true;
|
||||
AfterNewGRFScan *scanner = new AfterNewGRFScan();
|
||||
/* AfterNewGRFScan sets save_config to true after scanning completed. */
|
||||
bool save_config = false;
|
||||
AfterNewGRFScan *scanner = new AfterNewGRFScan(&save_config);
|
||||
#if defined(ENABLE_NETWORK)
|
||||
bool dedicated = false;
|
||||
char *debuglog_conn = NULL;
|
||||
@ -606,7 +629,7 @@ int ttd_main(int argc, char *argv[])
|
||||
}
|
||||
case 'G': scanner->generation_seed = atoi(mgo.opt); break;
|
||||
case 'c': _config_file = strdup(mgo.opt); break;
|
||||
case 'x': save_config = false; break;
|
||||
case 'x': scanner->save_config = false; break;
|
||||
case 'h':
|
||||
i = -2; // Force printing of help.
|
||||
break;
|
||||
@ -636,7 +659,7 @@ int ttd_main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
DeterminePaths(argv[0]);
|
||||
TarScanner::DoScan(TarScanner::BASESET | TarScanner::SCENARIO);
|
||||
TarScanner::DoScan(TarScanner::BASESET);
|
||||
BaseGraphics::FindSets();
|
||||
BaseSounds::FindSets();
|
||||
BaseMusic::FindSets();
|
||||
@ -651,11 +674,9 @@ int ttd_main(int argc, char *argv[])
|
||||
#endif
|
||||
#endif
|
||||
|
||||
AI::Initialize();
|
||||
LoadFromConfig();
|
||||
AI::Uninitialize(true);
|
||||
LoadFromConfig(true);
|
||||
|
||||
if (resolution.width != 0) { _cur_resolution = resolution; }
|
||||
if (resolution.width != 0) _cur_resolution = resolution;
|
||||
|
||||
/*
|
||||
* The width and height must be at least 1 pixel and width times
|
||||
|
@ -1489,13 +1489,15 @@ static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *li
|
||||
}
|
||||
|
||||
/* Common handler for saving/loading variables to the configuration file */
|
||||
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
|
||||
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list, bool minimal = false)
|
||||
{
|
||||
proc(ini, (const SettingDesc*)_misc_settings, "misc", NULL);
|
||||
#if defined(WIN32) && !defined(DEDICATED)
|
||||
proc(ini, (const SettingDesc*)_win32_settings, "win32", NULL);
|
||||
#endif /* WIN32 */
|
||||
|
||||
if (minimal) return;
|
||||
|
||||
proc(ini, _settings, "patches", &_settings_newgame);
|
||||
proc(ini, _currency_settings,"currency", &_custom_currency);
|
||||
proc(ini, _company_settings, "company", &_settings_client.company);
|
||||
@ -1514,23 +1516,30 @@ static IniFile *IniLoadConfig()
|
||||
return ini;
|
||||
}
|
||||
|
||||
/** Load the values from the configuration files */
|
||||
void LoadFromConfig()
|
||||
/**
|
||||
* Load the values from the configuration files
|
||||
* @param minimal Load the minimal amount of the configuration to "bootstrap" the blitter and such.
|
||||
*/
|
||||
void LoadFromConfig(bool minimal)
|
||||
{
|
||||
IniFile *ini = IniLoadConfig();
|
||||
ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
|
||||
if (!minimal) ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
|
||||
|
||||
HandleSettingDescs(ini, IniLoadSettings, IniLoadSettingList);
|
||||
_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
|
||||
_grfconfig_static = GRFLoadConfig(ini, "newgrf-static", true);
|
||||
NewsDisplayLoadConfig(ini, "news_display");
|
||||
AILoadConfig(ini, "ai_players");
|
||||
HandleSettingDescs(ini, IniLoadSettings, IniLoadSettingList, minimal);
|
||||
|
||||
PrepareOldDiffCustom();
|
||||
IniLoadSettings(ini, _gameopt_settings, "gameopt", &_settings_newgame);
|
||||
HandleOldDiffCustom(false);
|
||||
if (!minimal) {
|
||||
_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
|
||||
_grfconfig_static = GRFLoadConfig(ini, "newgrf-static", true);
|
||||
NewsDisplayLoadConfig(ini, "news_display");
|
||||
AILoadConfig(ini, "ai_players");
|
||||
|
||||
PrepareOldDiffCustom();
|
||||
IniLoadSettings(ini, _gameopt_settings, "gameopt", &_settings_newgame);
|
||||
HandleOldDiffCustom(false);
|
||||
|
||||
ValidateSettings();
|
||||
}
|
||||
|
||||
ValidateSettings();
|
||||
delete ini;
|
||||
}
|
||||
|
||||
|
@ -20,7 +20,7 @@ void IConsoleSetSetting(const char *name, int32 value);
|
||||
void IConsoleGetSetting(const char *name, bool force_newgame = false);
|
||||
void IConsoleListSettings(const char *prefilter);
|
||||
|
||||
void LoadFromConfig();
|
||||
void LoadFromConfig(bool minimal = false);
|
||||
void SaveToConfig();
|
||||
void CheckConfig();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user