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(svn r17049) -Fix [NoAI]: documentation of AITile::LevelTiles was wrong
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@ -386,7 +386,7 @@ public:
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* @pre end_tile < AIMap::GetMapSize().
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* @pre end_tile < AIMap::GetMapSize().
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @exception AIError::ERR_TOO_CLOSE_TO_EDGE
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* @exception AIError::ERR_TOO_CLOSE_TO_EDGE
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* @return True if and only if the area was completely leveled.
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* @return True if one or more tiles were leveled.
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* @note Even if leveling some part fails, some other part may have been
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* @note Even if leveling some part fails, some other part may have been
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* succesfully leveled already.
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* succesfully leveled already.
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* @note This function may return true in AITestMode, although it fails in
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* @note This function may return true in AITestMode, although it fails in
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