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(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1
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@ -34,9 +34,9 @@
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#include "../table/engines.h"
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#include "../table/townname.h"
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static bool _read_ttdpatch_flags;
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static bool _read_ttdpatch_flags;
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static uint8 *_old_map3;
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static uint8 *_old_map3;
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void FixOldMapArray()
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{
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@ -491,15 +491,16 @@ static uint16 _old_extra_chunk_nums;
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static void ReadTTDPatchFlags()
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{
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if (_savegame_type == SGT_TTO) {
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_old_vehicle_multiplier = 1;
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_bump_assert_value = 0;
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return;
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}
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if (_read_ttdpatch_flags) return;
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_read_ttdpatch_flags = true;
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if (_savegame_type == SGT_TTO) {
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_old_vehicle_multiplier = 1;
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return;
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}
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/* TTDPatch misuses _old_map3 for flags.. read them! */
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_old_vehicle_multiplier = _old_map3[0];
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/* Somehow.... there was an error in some savegames, so 0 becomes 1
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