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(svn r12467) -Codechange: move DepotID to a more logical location.
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450d234745
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@ -891,6 +891,10 @@
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RelativePath=".\..\src\depot.h"
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>
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</File>
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<File
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RelativePath=".\..\src\depot_type.h"
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>
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</File>
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<File
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RelativePath=".\..\src\direction_func.h"
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>
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@ -888,6 +888,10 @@
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RelativePath=".\..\src\depot.h"
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>
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</File>
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<File
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RelativePath=".\..\src\depot_type.h"
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>
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</File>
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<File
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RelativePath=".\..\src\direction_func.h"
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>
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@ -131,6 +131,7 @@ debug.h
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video/dedicated_v.h
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ai/default/default.h
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depot.h
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depot_type.h
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direction_func.h
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direction_type.h
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music/dmusic.h
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@ -6,13 +6,13 @@
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#define DEPOT_H
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#include "direction_type.h"
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#include "depot_type.h"
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#include "oldpool.h"
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#include "road_map.h"
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#include "rail_map.h"
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#include "water_map.h"
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#include "station_map.h"
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struct Depot;
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DECLARE_OLD_POOL(Depot, Depot, 3, 8000)
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struct Depot : PoolItem<Depot, DepotID, &_Depot_pool> {
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11
src/depot_type.h
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11
src/depot_type.h
Normal file
@ -0,0 +1,11 @@
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/* $Id$ */
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/** @file depot_type.h Header files for depots (not hangars) */
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#ifndef DEPOT_TYPE_H
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#define DEPOT_TYPE_H
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typedef uint16 DepotID;
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struct Depot;
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#endif /* DEPOT_TYPE_H */
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@ -9,7 +9,6 @@
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#endif
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// Forward declarations of structs.
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struct Depot;
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struct Waypoint;
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struct Station;
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struct ViewPort;
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@ -26,7 +25,6 @@ typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C
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typedef uint16 StationID;
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static const StationID INVALID_STATION = 0xFFFF;
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typedef uint16 RoadStopID;
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typedef uint16 DepotID;
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typedef uint16 WaypointID;
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typedef uint16 OrderID;
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typedef uint16 SignID;
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@ -6,6 +6,7 @@
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#define YAPF_H
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#include "../debug.h"
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#include "../depot_type.h"
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/** Finds the best path for given ship.
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* @param v the ship that needs to find a path
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