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(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
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@ -1010,15 +1010,6 @@ void SwitchToMode(SwitchMode new_mode)
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MakeNewGame(false, new_mode == SM_NEWGAME);
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break;
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case SM_START_SCENARIO: // New Game --> Choose one of the preset scenarios
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#ifdef ENABLE_NETWORK
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if (_network_server) {
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snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded scenario)", _file_to_saveload.title);
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}
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#endif /* ENABLE_NETWORK */
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StartScenario();
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break;
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case SM_LOAD: { // Load game, Play Scenario
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ResetGRFConfig(true);
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ResetWindowSystem();
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@ -30,7 +30,6 @@ enum SwitchMode {
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SM_SAVE,
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SM_GENRANDLAND,
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SM_LOAD_SCENARIO,
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SM_START_SCENARIO,
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SM_START_HEIGHTMAP,
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SM_LOAD_HEIGHTMAP,
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};
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