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(svn r16132) -Fix (r7232/r16129): crash when saving games; r7232 is the cause of the problem, r16129 just causes it to be triggered.
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@ -1650,8 +1650,7 @@ static void SaveSettings(const SettingDesc *sd, void *object)
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const SettingDesc *i;
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size_t length = 0;
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for (i = sd; i->save.cmd != SL_END; i++) {
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const void *ptr = GetVariableAddress(object, &i->save);
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length += SlCalcObjMemberLength(ptr, &i->save);
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length += SlCalcObjMemberLength(object, &i->save);
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}
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SlSetLength(length);
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