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(svn r25479) -Fix (r23861): [NewGRF] When cargo NewGRF define a mulitplier to modify vehicle capacities, use the same multiplier to modify loading speed.
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@ -1255,13 +1255,14 @@ void PrepareUnload(Vehicle *front_v)
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* @param v Vehicle to be queried.
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* @return Amount of cargo the vehicle can load at once.
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*/
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static byte GetLoadAmount(Vehicle *v)
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static uint GetLoadAmount(Vehicle *v)
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{
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const Engine *e = v->GetEngine();
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byte load_amount = e->info.load_amount;
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/* The default loadamount for mail is 1/4 of the load amount for passengers */
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if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
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bool air_mail = v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft();
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if (air_mail) load_amount = CeilDiv(load_amount, 4);
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if (_settings_game.order.gradual_loading) {
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uint16 cb_load_amount = CALLBACK_FAILED;
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@ -1281,6 +1282,10 @@ static byte GetLoadAmount(Vehicle *v)
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}
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}
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}
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/* Scale load amount the same as capacity */
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if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
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return load_amount;
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}
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@ -1401,7 +1406,7 @@ static void LoadUnloadVehicle(Vehicle *front)
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if (v->cargo_cap == 0) continue;
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artic_part++;
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byte load_amount = GetLoadAmount(v);
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uint load_amount = GetLoadAmount(v);
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GoodsEntry *ge = &st->goods[v->cargo_type];
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