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https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r2643) Get rid of some unnecessary casts
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parent
4b1c520264
commit
7c694f2553
@ -909,7 +909,7 @@ static bool AircraftController(Vehicle *v)
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dist = myabs(x + amd->x - v->x_pos) + myabs(y + amd->y - v->y_pos);
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// Need exact position?
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if (!(amd->flag & AMED_EXACTPOS) && dist <= (uint)((amd->flag&AMED_SLOWTURN)?8:4))
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if (!(amd->flag & AMED_EXACTPOS) && dist <= (amd->flag & AMED_SLOWTURN ? 8 : 4))
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return true;
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// At final pos?
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12
bridge_gui.c
12
bridge_gui.c
@ -10,7 +10,7 @@
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#include "sound.h"
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static struct BridgeData {
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int count;
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uint count;
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TileIndex start_tile;
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TileIndex end_tile;
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byte type;
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@ -40,11 +40,11 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT: {
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int i;
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uint i;
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DrawWindowWidgets(w);
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for(i=0; i < 4 && i + w->vscroll.pos < _bridge.count; i++) {
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for (i = 0; i < 4 && i + w->vscroll.pos < _bridge.count; i++) {
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int ind = _bridge.indexes[i + w->vscroll.pos];
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SetDParam(2, _bridge.costs[i + w->vscroll.pos]);
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@ -58,7 +58,7 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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case WE_KEYPRESS: {
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uint i = e->keypress.keycode - '1';
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if (i < 9 && i < (uint)_bridge.count) {
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if (i < 9 && i < _bridge.count) {
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e->keypress.cont = false;
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BuildBridge(w, i);
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}
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@ -69,7 +69,7 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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case WE_CLICK:
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if (e->click.widget == 2) {
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uint ind = ((int)e->click.pt.y - 14) / 22;
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if (ind < 4 && (ind += w->vscroll.pos) < (uint)_bridge.count)
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if (ind < 4 && (ind += w->vscroll.pos) < _bridge.count)
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BuildBridge(w, ind);
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}
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break;
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@ -112,7 +112,7 @@ static const WindowDesc _build_road_bridge_desc = {
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void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
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{
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int j = 0;
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uint j = 0;
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int32 ret;
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uint16 errmsg;
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@ -1171,8 +1171,7 @@ static void SignListWndProc(Window *w, WindowEvent *e)
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SignStruct *ss;
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/* Start drawing the signs */
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i = 0;
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for (i = w->vscroll.pos; i < (uint)w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
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for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
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ss = GetSign(_sign_sort[i]);
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if (ss->owner != OWNER_NONE)
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@ -948,7 +948,7 @@ static void PlantFarmField(TileIndex tile)
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{
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uint size_x, size_y;
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uint32 r;
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int count;
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uint count;
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int type, type2;
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if (_opt.landscape == LT_HILLY) {
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@ -971,8 +971,7 @@ static void PlantFarmField(TileIndex tile)
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cur_tile = TILE_MASK(cur_tile);
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count += IsBadFarmFieldTile(cur_tile);
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END_TILE_LOOP(cur_tile, size_x, size_y, tile)
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if ((uint)(count * 2) >= size_x * size_y)
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return;
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if (count * 2 >= size_x * size_y) return;
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/* determine type of field */
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r = Random();
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@ -197,7 +197,8 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT: {
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int y,i;
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uint i;
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int y;
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byte *p;
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w->disabled_state = (msf.playlist <= 3) ? (1 << 11) : 0;
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@ -212,7 +213,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
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SetDParam(0, STR_01D5_ALL + msf.playlist);
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DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);
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for(i=1; (uint)i <= NUM_SONGS_AVAILABLE; i++) {
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for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
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SetDParam(0, i);
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SetDParam(2, i);
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SetDParam(1, SPECSTR_SONGNAME);
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2
rail.c
2
rail.c
@ -133,7 +133,7 @@ RailType GetTileRailType(TileIndex tile, Trackdir trackdir)
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if ((_m[tile].m5 & 0xC6) == 0xC0 && ((DiagDirection)(_m[tile].m5 & 0x1)) == (exitdir & 0x1))
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type = (_m[tile].m3 >> 4) & RAILTYPE_MASK;
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/* under bridge (any type) */
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if ((_m[tile].m5 & 0xC0) == 0xC0 && ((uint)_m[tile].m5 & 0x1) != (exitdir & 0x1))
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if ((_m[tile].m5 & 0xC0) == 0xC0 && (_m[tile].m5 & 0x1U) != (exitdir & 0x1))
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type = _m[tile].m3 & RAILTYPE_MASK;
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break;
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default:
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@ -496,7 +496,7 @@ int32 DoConvertStreetRail(TileIndex tile, uint totype, bool exec)
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if (!CheckTileOwnership(tile) || !EnsureNoVehicle(tile)) return CMD_ERROR;
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// tile is already of requested type?
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if ( (uint)(_m[tile].m4 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m4 & 0xFU) == totype) return CMD_ERROR;
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if (exec) {
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// change type.
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@ -529,7 +529,7 @@ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile,
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int x1,y1,x2,y2;
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int xc,yc;
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memset(produced, 0, NUM_CARGO * sizeof(uint));
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memset(produced, 0, sizeof(AcceptedCargo));
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x = TileX(tile);
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y = TileY(tile);
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@ -1428,7 +1428,7 @@ int32 DoConvertStationRail(TileIndex tile, uint totype, bool exec)
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if (_m[tile].m5 >= 8) return CMD_ERROR;
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// tile is already of requested type?
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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if (exec) {
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// change type.
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@ -845,7 +845,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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// railway tunnel
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if (!CheckTileOwnership(tile)) return CMD_ERROR;
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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endtile = CheckTunnelBusy(tile, &length);
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if (endtile == INVALID_TILE) return CMD_ERROR;
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@ -864,7 +864,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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return CMD_ERROR;
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// tile is already of requested type?
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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// change type.
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if (exec) {
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_m[tile].m3 = (_m[tile].m3 & 0xF0) + totype;
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@ -893,7 +893,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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return CMD_ERROR;
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}
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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cost = 0;
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do {
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if (exec) {
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