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(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
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@ -37,11 +37,10 @@ public:
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/**
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* Look up the colour in the current palette.
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**/
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static inline uint32 LookupColourInPalette(uint8 index)
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*/
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static inline uint32 LookupColourInPalette(uint index)
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{
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if (index == 0) return 0x00000000; // Full transparent pixel */
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return ComposeColour(0xFF, _cur_palette[index].r, _cur_palette[index].g, _cur_palette[index].b);
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return _cur_palette[index];
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}
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/**
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@ -19,7 +19,7 @@ enum Endian {
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};
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/**
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* Shortcut to printf("#define TTD_*_ENDIAN 0/1")
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* Shortcut to printf("#define TTD_ENDIAN TTD_*_ENDIAN")
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* @param endian endian type to define
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*/
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static inline void printf_endian(Endian endian)
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@ -62,7 +62,7 @@ extern int _pal_count_dirty;
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extern int _num_resolutions;
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extern Dimension _resolutions[32];
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extern Dimension _cur_resolution;
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extern Colour _cur_palette[256];
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extern Colour _cur_palette[256]; ///< Current palette. Entry 0 has to be always fully transparent!
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void HandleKeypress(uint32 key);
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void HandleCtrlChanged();
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@ -5,6 +5,7 @@
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#ifndef GFX_TYPE_H
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#define GFX_TYPE_H
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#include "core/endian_type.hpp"
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#include "core/enum_type.hpp"
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#include "core/geometry_type.hpp"
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#include "zoom_type.h"
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@ -142,9 +143,13 @@ struct DrawPixelInfo {
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};
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struct Colour {
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byte r;
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byte g;
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byte b;
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#if TTD_ENDIAN == TTD_BIG_ENDIAN
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uint8 a, r, g, b; ///< colour channels in BE order
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#else
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uint8 b, g, r, a; ///< colour channels in LE order
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#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
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operator uint32 () { return *(uint32 *)this; }
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};
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enum FontSize {
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@ -124,11 +124,13 @@ void DisplaySplashImage()
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}
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for (i = 0; i < num_palette; i++) {
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_cur_palette[i].a = i == 0 ? 0 : 0xff;
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_cur_palette[i].r = palette[i].red;
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_cur_palette[i].g = palette[i].green;
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_cur_palette[i].b = palette[i].blue;
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}
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_cur_palette[0xff].a = 0xff;
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_cur_palette[0xff].r = 0;
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_cur_palette[0xff].g = 0;
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_cur_palette[0xff].b = 0;
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@ -428,20 +428,15 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
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return false;
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}
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if (sizeof(*palette) == 3) {
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success = fwrite(palette, 256 * sizeof(*palette), 1, f) == 1;
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} else {
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/* If the palette is word-aligned, copy it to a temporary byte array */
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byte tmp[256 * 3];
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uint i;
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/* Palette is word-aligned, copy it to a temporary byte array */
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byte tmp[256 * 3];
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for (i = 0; i < 256; i++) {
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tmp[i * 3 + 0] = palette[i].r;
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tmp[i * 3 + 1] = palette[i].g;
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tmp[i * 3 + 2] = palette[i].b;
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}
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success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
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for (uint i = 0; i < 256; i++) {
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tmp[i * 3 + 0] = palette[i].r;
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tmp[i * 3 + 1] = palette[i].g;
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tmp[i * 3 + 2] = palette[i].b;
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}
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success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
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fclose(f);
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@ -2,11 +2,18 @@
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/** @file palettes.h The colour translation of the GRF palettes. */
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#define M(r, g, b) { r, g, b }
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#include "../core/endian_type.hpp"
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#if TTD_ENDIAN == TTD_BIG_ENDIAN
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#define M(r, g, b) { 0xff, r, g, b }
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#else
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#define M(r, g, b) { b, g, r, 0xff }
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#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
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static const Colour _palettes[][256] = {
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/* palette 1 (TTD Windows) */
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{
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M( 0, 0, 0), M(212, 0, 212), M(212, 0, 212), M(212, 0, 212),
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{ 0, 0, 0, 0 }, M(212, 0, 212), M(212, 0, 212), M(212, 0, 212),
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M(212, 0, 212), M(212, 0, 212), M(212, 0, 212), M(212, 0, 212),
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M(212, 0, 212), M(212, 0, 212), M(168, 168, 168), M(184, 184, 184),
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M(200, 200, 200), M(216, 216, 216), M(232, 232, 232), M(252, 252, 252),
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@ -74,7 +81,7 @@ static const Colour _palettes[][256] = {
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/* palette 2 (mixed TTD DOS + TTD Windows palette */
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{
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M( 0, 0, 0), M( 16, 16, 16), M( 32, 32, 32), M( 48, 48, 48),
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{ 0, 0, 0, 0 }, M( 16, 16, 16), M( 32, 32, 32), M( 48, 48, 48),
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M( 65, 64, 65), M( 82, 80, 82), M( 98, 101, 98), M(115, 117, 115),
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M(131, 133, 131), M(148, 149, 148), M(168, 168, 168), M(184, 184, 184),
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M(200, 200, 200), M(216, 216, 216), M(232, 232, 232), M(252, 252, 252),
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