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(svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
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readme.txt
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readme.txt
@ -18,6 +18,7 @@ Table of Contents:
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* 8.1 Guidelines
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* 8.2 Translation
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* 8.3 Previewing
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9.0) Troubleshooting
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X.X) Credits
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@ -71,7 +72,7 @@ are:
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Windows - Win32 GDI (faster) or SDL
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Linux - SDL
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FreeBSD - SDL
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MacOS - SDL
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MacOSX - SDL
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BeOS - SDL
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MorphOS - SDL
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@ -122,16 +123,21 @@ Several important non-standard controls:
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6.0) Configuration File:
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---- -------------------
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The configuration file for OpenTTD (openttd.cfg) is in a simple windows-like
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.INI format. It's mostly undocumented.
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.INI format. It's mostly undocumented. Almost all settings can be changed ingame by
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using the 'Configure patches' window.
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7.0) Compiling:
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---- ----------
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Windows:
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You need Microsoft Visual Studio 6 or .NET. Open the project file
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and it should build automatically. In case you don't build with SDL,
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you need to remove WITH_SDL from the project settings.
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(see also docs/Readme_Windows_MSVC6.0.txt)
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and it should build automatically. In case you want to build with SDL support
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you need to add WITH_SDL to the project settings.
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PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these to
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work you need their development files. Best is to download the openttd-useful.zip
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file from SourceForge under the File tab. Put the header files into your compiler's
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include/ directory and the library (.lib) files into the lib/ directory. For more help
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with VS6 see docs/Readme_Windows_MSVC6.0.txt.
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You can also build it using the Makefile with MSys/MingW or Cygwin/MingW.
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Please read the Makefile for more information.
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@ -158,10 +164,10 @@ MorphOS
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---- -------------------
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See http://www.openttd.org/translating.php for up-to-date information.
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The use of the online Translator service, located at http://translator.openttd.org.
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For a username password combo you should contact the development team, either by mail, irc
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or the forums. The system is straight-forward to use, if you have any troubles, read the
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online help located there.
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The use of the online Translator service, located at http://translator.openttd.org is
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highly encouraged. For a username password combo you should contact the development team,
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either by mail, irc or the forums. The system is straight-forward to use, if you have any
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troubles, read the online help located there.
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If for some reason the website is down for a longer period of time, the information below
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might be of help.
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@ -174,6 +180,9 @@ Here are some translation guidelines which you should follow closely.
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This avoids double work, as someone else may have already started translating to the same language.
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* Translators must use the charater set ISO 8859-15.
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Otherwise, some characters will not display correctly in the game.
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* Currently it is not possible to translate into other charactersets than Latin, also changing
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the order of strings is unsupported. Eg. it is always '16tonnes of coal' and cannot be
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'coal existing of 16tonnes'
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8.2) Translation:
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---- -------------------
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@ -208,6 +217,23 @@ in the lang subdirectory, which is where your language file should also be.
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That's all! You should now be able to select the language in the game options.
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9.0) Troubleshooting
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To see all startup options available to you, start OpenTTD with the "./openttd -h"
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option. This might help you tweak some of the settings.
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If the game is acting weird and you feel adventorous you can try the "-d [[<name>]=[<level>]"
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flag, where the higher levels will give you more debugging output. The name can help
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you to filter out only some type of debugging messages. This is mostly undocumented
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so best is to look in debug.c for the various debugging types. For more information
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look at http://wiki.openttd.org/index.php/Command_line
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The most frequent problem is missing data files. Don't forget to put all grf
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files from TTD into your data/ folder including sample.cat!
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Another, less frequent problem is the game refusing to run when you don't have a
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soundcard. To solve this, force OpenTTD to run without sound/music by running it with
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the command line option: "./openttd -s null -m null". This will disable both sound
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and music.
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Under Windows98 and lower it is impossible to use a dedicated server; it will fail to
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start. Perhaps this is for the better because those OS's are not known for their stability.
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X.X) Credits:
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---- --------
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@ -215,13 +241,13 @@ The OpenTTD team (in alphabetical order):
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Bjarni Corfitzen (Bjarni) - MacOSX port, coder
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Victor Fischer (Celestar) - Programming everywhere you need him to
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Tamas Faragó (Darkvater) - Lead programmer
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Dominik Scherer (dominik81) - Lead programmer
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Kerekes Miham (MiHaMiX) - Maintainer of translator service, and host of nightlies
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Owen Rudge (orudge) - Contributor, forum host, masterserver host
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Christoph Mallon (Tron) - Programmer, code correctness police
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Patric Stout (TrueLight) - Programmer, network guru, SVN-repository and website host
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Retired Developers:
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Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
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Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
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Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
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