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(svn r10508) -Codechange: allow customizable animation schemes for industries.
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@ -36,6 +36,7 @@
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#include "newgrf_sound.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_industries.h"
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#include "newgrf_industrytiles.h"
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#include "unmovable.h"
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#include "date.h"
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#include "cargotype.h"
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@ -1251,6 +1252,8 @@ static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pie
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best->produced_cargo_waiting[0] = min(best->produced_cargo_waiting[0] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][0] / 256), 0xFFFF);
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best->produced_cargo_waiting[1] = min(best->produced_cargo_waiting[1] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][1] / 256), 0xFFFF);
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}
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StartStopIndustryTileAnimation(best, IAT_INDUSTRY_RECEIVED_CARGO);
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}
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}
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@ -186,6 +186,10 @@ struct IndustryTileSpec {
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///< state instead of the construction state
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/* Newgrf data */
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uint8 callback_flags; ///< Flags telling which grf callback is set
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uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
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uint8 animation_speed; ///< The speed of the animation
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uint8 animation_triggers; ///< When to start the animation
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uint8 animation_special_flags; ///< Extra flags to influence the animation
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bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
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struct GRFFileProps grf_prop;
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};
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@ -413,7 +413,7 @@ static void TransportIndustryGoods(TileIndex tile)
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am = MoveGoodsToStation(i->xy, i->width, i->height, indspec->produced_cargo[0], cw);
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i->this_month_transported[0] += am;
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if (am != 0) {
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if (am != 0 && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
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uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
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if (newgfx != INDUSTRYTILE_NOANIM) {
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@ -442,8 +442,14 @@ static void TransportIndustryGoods(TileIndex tile)
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static void AnimateTile_Industry(TileIndex tile)
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{
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byte m;
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IndustryGfx gfx = GetIndustryGfx(tile);
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switch (GetIndustryGfx(tile)) {
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if (GetIndustryTileSpec(gfx)->animation_info != 0xFFFF) {
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AnimateNewIndustryTile(tile);
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return;
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}
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switch (gfx) {
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case GFX_SUGAR_MINE_SIEVE:
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if ((_tick_counter & 1) == 0) {
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m = GetIndustryAnimationState(tile) + 1;
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@ -629,6 +635,7 @@ static void MakeIndustryTileBigger(TileIndex tile)
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stage = GetIndustryConstructionStage(tile) + 1;
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SetIndustryConstructionCounter(tile, 0);
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SetIndustryConstructionStage(tile, stage);
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StartStopIndustryTileAnimation(tile, IAT_CONSTRUCTION_STATE_CHANGE);
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if (stage == 3) {
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SetIndustryCompleted(tile, true);
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}
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@ -637,7 +644,15 @@ static void MakeIndustryTileBigger(TileIndex tile)
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if (!IsIndustryCompleted(tile)) return;
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switch (GetIndustryGfx(tile)) {
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IndustryGfx gfx = GetIndustryGfx(tile);
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if (gfx >= NEW_INDUSTRYTILEOFFSET) {
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/* New industry */
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const IndustryTileSpec *its = GetIndustryTileSpec(gfx);
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if (its->animation_info != 0xFFFF) AddAnimatedTile(tile);
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return;
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}
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switch (gfx) {
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case GFX_POWERPLANT_CHIMNEY:
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CreateIndustryEffectSmoke(tile);
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break;
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@ -701,6 +716,8 @@ static void TileLoop_Industry(TileIndex tile)
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TransportIndustryGoods(tile);
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if (StartStopIndustryTileAnimation(tile, IAT_TILELOOP)) return;
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newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_next;
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if (newgfx != INDUSTRYTILE_NOANIM) {
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ResetIndustryConstructionStage(tile);
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@ -1032,6 +1049,7 @@ void OnTick_Industry()
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if (_game_mode == GM_EDITOR) return;
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FOR_ALL_INDUSTRIES(i) {
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StartStopIndustryTileAnimation(i, IAT_INDUSTRY_TICK);
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ProduceIndustryGoods(i);
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}
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}
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@ -1765,19 +1765,19 @@ static bool IndustrytilesChangeInfo(uint indtid, int numinfo, int prop, byte **b
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break;
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case 0x0F: // Animation information
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grf_load_word(&buf); // TODO
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tsp->animation_info = grf_load_word(&buf);
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break;
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case 0x10: // Animation speed
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grf_load_byte(&buf); // TODO
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tsp->animation_speed = grf_load_byte(&buf);
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break;
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case 0x11: // Triggers for callback 25
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grf_load_byte(&buf); // TODO
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tsp->animation_triggers = grf_load_byte(&buf);
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break;
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case 0x12: // Special flags
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grf_load_byte(&buf); // TODO
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tsp->animation_special_flags = grf_load_byte(&buf);
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break;
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default:
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@ -85,13 +85,13 @@ enum CallbackID {
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CBID_STATION_TILE_LAYOUT = 0x24,
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/** Called for periodically starting or stopping the animation. */
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CBID_INDTILE_ANIM_START_STOP = 0x25, // not implemented
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CBID_INDTILE_ANIM_START_STOP = 0x25,
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/** Called to determine industry tile next animation frame. */
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CBID_INDTILE_ANIM_NEXT_FRAME = 0x26, // not implemented
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CBID_INDTILE_ANIM_NEXT_FRAME = 0x26,
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/** Called to indicate how long the current animation frame should last. */
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CBID_INDTILE_ANIMATION_SPEED = 0x27, // not implemented
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CBID_INDTILE_ANIMATION_SPEED = 0x27,
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/** Called to determine if the given industry can be built on specific area. */
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CBID_INDUSTRY_LOCATION = 0x28,
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@ -15,6 +15,7 @@
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#include "newgrf_spritegroup.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_industries.h"
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#include "newgrf_industrytiles.h"
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#include "newgrf_text.h"
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#include "industry_map.h"
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#include "clear_map.h"
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@ -249,3 +250,104 @@ bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its,
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default: _error_message = GetGRFStringID(its->grf_prop.grffile->grfid, 0xD000 + callback_res); return false;
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}
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}
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void AnimateNewIndustryTile(TileIndex tile)
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{
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Industry *ind = GetIndustryByTile(tile);
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IndustryGfx gfx = GetIndustryGfx(tile);
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const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
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byte animation_speed = itspec->animation_speed;
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if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_SPEED)) {
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uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIMATION_SPEED, 0, 0, gfx, ind, tile);
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if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 0, 16);
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}
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/* An animation speed of 2 means the animation frame changes 4 ticks, and
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* increasing this value by one doubles the wait. 0 is the minimum value
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* allowed for animation_speed, which corresponds to 30ms, and 16 is the
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* maximum, corresponding to around 33 minutes. */
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if ((_tick_counter % (1 << animation_speed)) != 0) return;
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bool frame_set_by_callback = false;
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byte frame = GetIndustryAnimationState(tile);
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uint16 num_frames = GB(itspec->animation_info, 0, 8) + 1;
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if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_NEXT_FRAME)) {
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uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_NEXT_FRAME, HASBIT(itspec->animation_special_flags, 0) ? Random() : 0, 0, gfx, ind, tile);
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if (callback_res != CALLBACK_FAILED) {
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frame_set_by_callback = true;
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switch (callback_res & 0xFF) {
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case 0xFF:
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DeleteAnimatedTile(tile);
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break;
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case 0xFE:
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/* Carry on as normal. */
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frame_set_by_callback = false;
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break;
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default:
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frame = callback_res & 0xFF;
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break;
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}
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}
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}
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if (!frame_set_by_callback) {
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if (frame < num_frames) {
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frame++;
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} else if (frame == num_frames && GB(itspec->animation_info, 8, 8) == 1) {
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/* This animation loops, so start again from the beginning */
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frame = 0;
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} else {
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/* This animation doesn't loop, so stay here */
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DeleteAnimatedTile(tile);
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}
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}
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SetIndustryAnimationState(tile, frame);
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MarkTileDirtyByTile(tile);
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}
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static void ChangeIndustryTileAnimationFrame(TileIndex tile, IndustryAnimationTrigger iat, uint32 random_bits, IndustryGfx gfx, Industry *ind)
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{
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uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_START_STOP, random_bits, iat, gfx, ind, tile);
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if (callback_res == CALLBACK_FAILED) return;
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switch (callback_res & 0xFF) {
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case 0xFD: /* Do nothing. */ break;
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case 0xFE: AddAnimatedTile(tile); break;
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case 0xFF: DeleteAnimatedTile(tile); break;
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default:
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SetIndustryAnimationState(tile, callback_res & 0xFF);
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AddAnimatedTile(tile);
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break;
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}
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}
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bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random)
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{
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IndustryGfx gfx = GetIndustryGfx(tile);
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const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
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if (!HASBIT(itspec->animation_triggers, iat)) return false;
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Industry *ind = GetIndustryByTile(tile);
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ChangeIndustryTileAnimationFrame(tile, iat, random, gfx, ind);
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return true;
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}
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bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat)
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{
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bool ret = true;
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uint32 random = Random();
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BEGIN_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
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if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == ind->index) {
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ret &= StartStopIndustryTileAnimation(tile, iat, random);
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SB(random, 0, 16, Random());
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}
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END_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
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return ret;
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}
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@ -5,8 +5,20 @@
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#ifndef NEWGRF_INDUSTRYTILES_H
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#define NEWGRF_INDUSTRYTILES_H
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enum IndustryAnimationTrigger {
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IAT_CONSTRUCTION_STATE_CHANGE,
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IAT_TILELOOP,
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IAT_INDUSTRY_TICK,
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IAT_INDUSTRY_RECEIVED_CARGO,
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IAT_INDUSTRY_DISTRIBUTES_CARGO,
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};
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bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
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uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
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bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx);
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void AnimateNewIndustryTile(TileIndex tile);
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bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
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bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
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#endif /* NEWGRF_INDUSTRYTILES_H */
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@ -1532,7 +1532,7 @@ static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
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* @param a2 next frame of animation
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* @param a3 chooses between animation or construction state
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*/
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#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, true, {0, 0, NULL, NULL, 0}}
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#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, 0, true, {0, 0, NULL, NULL, 0}}
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static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
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/* Coal Mine */
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MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
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