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(svn r21096) -Fix: Display the real max speed for aircrafts instead of always using the engine value.
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@ -90,8 +90,8 @@ struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
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bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
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SpriteID GetImage(Direction direction) const;
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int GetDisplaySpeed() const { return this->cur_speed; }
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int GetDisplayMaxSpeed() const { return this->max_speed; }
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int GetSpeedOldUnits() const { return this->max_speed * 10 / 128; }
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int GetDisplayMaxSpeed() const { return this->acache.cached_max_speed; }
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int GetSpeedOldUnits() const { return this->acache.cached_max_speed * 10 / 128; }
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Money GetRunningCost() const;
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bool IsInDepot() const { return (this->vehstatus & VS_HIDDEN) != 0 && IsHangarTile(this->tile); }
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bool Tick();
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@ -537,7 +537,8 @@ void UpdateAircraftCache(Aircraft *v)
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v->acache.cached_max_speed = max_speed;
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} else {
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v->acache.cached_max_speed = 0xFFFF;
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/* Use the default max speed of the vehicle. */
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v->acache.cached_max_speed = v->max_speed;
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}
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}
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@ -639,7 +640,7 @@ byte GetAircraftFlyingAltitude(const Aircraft *v)
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}
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/* Make faster planes fly higher so that they can overtake slower ones */
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base_altitude += min(20 * (v->max_speed / 200), 90);
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base_altitude += min(20 * (v->acache.cached_max_speed / 200), 90);
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return base_altitude;
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}
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@ -809,6 +809,8 @@ static int CDECL VehicleMaxSpeedSorter(const Vehicle * const *a, const Vehicle *
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int r = 0;
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if ((*a)->type == VEH_TRAIN && (*b)->type == VEH_TRAIN) {
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r = Train::From(*a)->tcache.cached_max_speed - Train::From(*b)->tcache.cached_max_speed;
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} if ((*a)->type == VEH_AIRCRAFT && (*b)->type == VEH_AIRCRAFT) {
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r = Aircraft::From(*a)->acache.cached_max_speed - Aircraft::From(*b)->acache.cached_max_speed;
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} else {
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r = (*a)->max_speed - (*b)->max_speed;
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}
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