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(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI API
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@ -63,7 +63,8 @@ AITileList_IndustryAccepting::AITileList_IndustryAccepting(IndustryID industry_i
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if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
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if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
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TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h + radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
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TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
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TILE_AREA_LOOP(cur_tile, ta) {
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if (!::IsValidTile(cur_tile)) continue;
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if (!::IsValidTile(cur_tile)) continue;
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/* Exclude all tiles that belong to this industry */
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/* Exclude all tiles that belong to this industry */
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if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
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if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
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@ -98,7 +99,8 @@ AITileList_IndustryProducing::AITileList_IndustryProducing(IndustryID industry_i
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if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
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if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
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TILE_LOOP(cur_tile, i->location.w + radius * 2, i->location.h + radius * 2, i->location.tile - ::TileDiffXY(radius, radius)) {
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TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
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TILE_AREA_LOOP(cur_tile, ta) {
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if (!::IsValidTile(cur_tile)) continue;
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if (!::IsValidTile(cur_tile)) continue;
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/* Exclude all tiles that belong to this industry */
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/* Exclude all tiles that belong to this industry */
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if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
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if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
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@ -122,7 +124,8 @@ AITileList_StationType::AITileList_StationType(StationID station_id, AIStation::
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if ((station_type & AIStation::STATION_AIRPORT) != 0) station_type_value |= (1 << ::STATION_AIRPORT) | (1 << ::STATION_OILRIG);
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if ((station_type & AIStation::STATION_AIRPORT) != 0) station_type_value |= (1 << ::STATION_AIRPORT) | (1 << ::STATION_OILRIG);
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if ((station_type & AIStation::STATION_DOCK) != 0) station_type_value |= (1 << ::STATION_DOCK) | (1 << ::STATION_OILRIG);
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if ((station_type & AIStation::STATION_DOCK) != 0) station_type_value |= (1 << ::STATION_DOCK) | (1 << ::STATION_OILRIG);
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TILE_LOOP(cur_tile, rect->right - rect->left + 1, rect->bottom - rect->top + 1, ::TileXY(rect->left, rect->top)) {
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TileArea ta(::TileXY(rect->left, rect->top), rect->right - rect->left + 1, rect->bottom - rect->top + 1);
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TILE_AREA_LOOP(cur_tile, ta) {
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if (!::IsTileType(cur_tile, MP_STATION)) continue;
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if (!::IsTileType(cur_tile, MP_STATION)) continue;
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if (::GetStationIndex(cur_tile) != station_id) continue;
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if (::GetStationIndex(cur_tile) != station_id) continue;
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if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
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if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
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