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(svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is
empty (no clients logged on to it), a server can delete a company via this command in the console.
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@ -214,6 +214,59 @@ DEF_CONSOLE_CMD(ConKick)
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return NULL;
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}
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DEF_CONSOLE_CMD(ConResetCompany)
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{
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Player *p;
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ClientState *cs;
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NetworkClientInfo *ci;
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if (argc == 2) {
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uint32 index = atoi(argv[1]);
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/* Check valid range */
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if (index < 1 || index > MAX_PLAYERS) {
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IConsolePrintF(_iconsole_color_error, "Company does not exist. Company-ID must be between 1 and %d.", MAX_PLAYERS);
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return NULL;
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}
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/* Check if company does exist */
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index--;
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p = DEREF_PLAYER(index);
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if (!p->is_active) {
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IConsolePrintF(_iconsole_color_error, "Company does not exist.");
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return NULL;
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}
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if (p->is_ai) {
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IConsolePrintF(_iconsole_color_error, "Company is owned by an AI.");
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return NULL;
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}
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/* Check if the company has active players */
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FOR_ALL_CLIENTS(cs) {
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ci = DEREF_CLIENT_INFO(cs);
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if (ci->client_playas-1 == index) {
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IConsolePrintF(_iconsole_color_error, "Cannot remove company: a client is connected to that company.");
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return NULL;
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}
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}
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ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
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if (ci->client_playas-1 == index) {
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IConsolePrintF(_iconsole_color_error, "Cannot remove company: a client is connected to that company.");
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return NULL;
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}
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/* It is safe to remove this company */
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DoCommandP(0, 2, index, NULL, CMD_PLAYER_CTRL);
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IConsolePrint(_iconsole_color_default, "Company deleted.");
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return NULL;
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}
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IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: reset_company <company-id>.");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConNetworkClients)
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{
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NetworkClientInfo *ci;
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@ -720,6 +773,10 @@ DEF_CONSOLE_CMD(ConSet) {
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// setting the server advertising on/off
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if (strcmp(argv[1],"server_advertise") == 0) {
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if (!_network_server) {
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IConsolePrintF(_iconsole_color_error, "You are not the server");
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return NULL;
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}
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if (argc == 3) {
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if (strcmp(argv[2], "on") == 0 || atoi(argv[2]) == 1)
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_network_advertise = true;
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@ -844,6 +901,8 @@ void IConsoleStdLibRegister(void)
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IConsoleCmdHook("say_client", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork);
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IConsoleCmdRegister("kick", ConKick);
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IConsoleCmdHook("kick", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
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IConsoleCmdRegister("reset_company", ConResetCompany);
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IConsoleCmdHook("reset_company", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
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IConsoleCmdRegister("connect", ConNetworkConnect);
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IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetServer);
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IConsoleCmdRegister("clients", ConNetworkClients);
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@ -851,6 +910,8 @@ void IConsoleStdLibRegister(void)
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IConsoleCmdHook("status", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
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IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork);
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IConsoleAliasRegister("clean_company", "reset_company");
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IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_UINT8);
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IConsoleVarHook("net_frame_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient);
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IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16);
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22
players.c
22
players.c
@ -629,7 +629,7 @@ static void DeletePlayerStuff(int pi)
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// functionality.
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// 0 - make new player
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// 1 - make new AI player
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// 2 - delete player (p1 >> 8) & 0xFF
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// 2 - delete player (p2)
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// 3 - join player (p1 >> 8) & 0xFF with (p1 >> 16) & 0xFF
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int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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@ -686,9 +686,23 @@ int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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DoStartupNewPlayer(true);
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break;
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case 2: // delete player
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pi = (byte)(p1 >> 8);
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ChangeOwnershipOfPlayerItems(pi, 255);
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DeletePlayerStuff(pi);
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p = DEREF_PLAYER(p2);
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/* Only allow removal of HUMAN companies */
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if (IS_HUMAN_PLAYER(p2)) {
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/* Delete any open window of the company */
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DeletePlayerWindows(p2);
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/* Show the bankrupt news */
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SetDParam(0, p->name_1);
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SetDParam(1, p->name_2);
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AddNewsItem( (StringID)(p2 + 16*3), NEWS_FLAGS(NM_CALLBACK, 0, NT_COMPANY_INFO, DNC_BANKRUPCY),0,0);
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/* Remove the company */
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ChangeOwnershipOfPlayerItems(p2, 255);
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p->money64 = p->player_money = 100000000;
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p->is_active = false;
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}
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break;
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case 3: // join player
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