(svn r20292) -Codechange: remove some unused variables from AIConfigWindow

This commit is contained in:
yexo 2010-08-01 22:03:55 +00:00
parent ee01ec9136
commit 6bfe29308c

View File

@ -507,14 +507,9 @@ static const WindowDesc _ai_config_desc(
*/
struct AIConfigWindow : public Window {
CompanyID selected_slot;
bool clicked_button;
bool clicked_increase;
int timeout;
int line_height;
AIConfigWindow() : Window(),
clicked_button(false),
timeout(0)
AIConfigWindow() : Window()
{
this->InitNested(&_ai_config_desc); // Initializes 'this->line_height' as a side effect.
this->selected_slot = INVALID_COMPANY;
@ -658,14 +653,6 @@ struct AIConfigWindow : public Window {
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1);
this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors);
}
virtual void OnTick()
{
if (--this->timeout == 0) {
this->clicked_button = false;
this->SetDirty();
}
}
};
void ShowAIConfigWindow()