(svn r24175) -Fix (r24171): Make sure to select a object class with visible objects when opening the object GUI.

This commit is contained in:
frosch 2012-04-24 17:26:08 +00:00
parent aa0ce945c4
commit 6baef585cf

View File

@ -47,6 +47,7 @@ public:
this->FinishInitNested(desc, 0);
this->SelectFirstAvailableObject(true);
assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
@ -354,7 +355,16 @@ public:
}
}
}
/* If all objects are unavailable, select nothing. */
/* If all objects are unavailable, select nothing... */
if (ObjectClass::Get(_selected_object_class)->GetUISpecCount() == 0) {
/* ... but make sure that the class is not empty. */
for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
if (ObjectClass::Get(j)->GetUISpecCount() > 0) {
_selected_object_class = j;
break;
}
}
}
this->SelectOtherObject(-1);
}
};