(svn r21865) -Fix (r21862): don't perform savegame conversion when reinitialising some vehicle structures due to NewGRF changes

This commit is contained in:
rubidium 2011-01-20 09:35:16 +00:00
parent 89a135293a
commit 6a2ae92811

View File

@ -296,31 +296,33 @@ void AfterLoadVehicles(bool part_of_load)
}
}
if (IsSavegameVersionBefore(105)) {
/* Before 105 there was no order for shared orders, thus it messed up horribly */
FOR_ALL_VEHICLES(v) {
if (v->First() != v || v->orders.list != NULL || v->previous_shared != NULL || v->next_shared == NULL) continue;
if (part_of_load) {
if (IsSavegameVersionBefore(105)) {
/* Before 105 there was no order for shared orders, thus it messed up horribly */
FOR_ALL_VEHICLES(v) {
if (v->First() != v || v->orders.list != NULL || v->previous_shared != NULL || v->next_shared == NULL) continue;
v->orders.list = new OrderList(NULL, v);
for (Vehicle *u = v; u != NULL; u = u->next_shared) {
u->orders.list = v->orders.list;
v->orders.list = new OrderList(NULL, v);
for (Vehicle *u = v; u != NULL; u = u->next_shared) {
u->orders.list = v->orders.list;
}
}
}
}
if (IsSavegameVersionBefore(157)) {
/* The road vehicle subtype was converted to a flag. */
RoadVehicle *rv;
FOR_ALL_ROADVEHICLES(rv) {
if (rv->subtype == 0) {
/* The road vehicle is at the front. */
rv->SetFrontEngine();
} else if (rv->subtype == 1) {
/* The road vehicle is an articulated part. */
rv->subtype = 0;
rv->SetArticulatedPart();
} else {
NOT_REACHED();
if (IsSavegameVersionBefore(157)) {
/* The road vehicle subtype was converted to a flag. */
RoadVehicle *rv;
FOR_ALL_ROADVEHICLES(rv) {
if (rv->subtype == 0) {
/* The road vehicle is at the front. */
rv->SetFrontEngine();
} else if (rv->subtype == 1) {
/* The road vehicle is an articulated part. */
rv->subtype = 0;
rv->SetArticulatedPart();
} else {
NOT_REACHED();
}
}
}
}
@ -360,7 +362,7 @@ void AfterLoadVehicles(bool part_of_load)
}
/* Stop non-front engines */
if (IsSavegameVersionBefore(112)) {
if (part_of_load && IsSavegameVersionBefore(112)) {
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_TRAIN) {
Train *t = Train::From(v);