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(svn r21872) -Doc: update some more documentation
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1.1.0-beta4 (2011-01-21)
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------------------------------------------------------------------------
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- Feature: [NewGRF] Rail type property to influence sorting of rail types in the drop down list [FS#4394] (r21866)
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- Feature: [Network] Console command to change the password of other companies for servers [FS#4368] (r21855)
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- Feature: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available [FS#4393] (r21842)
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- Feature: Limit vehicle lateness to the length of a full timetable cycle, e.g. when a cycle takes 50 days and the vehicle is 65 days later reduce the lateness to 15 days (r21832)
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- Feature: After building a road or tram bridge/tunnel, connect it to any existing road or tram (r21778, r21777)
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- Feature: Display NewGRF object sprites during object picking (r21772)
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- Feature: Display NewGRF station sprites during station picking (r21755)
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- Change: Allow LMB scrolling with the mouse outside of the extra viewport instead of canceling scrolling when going slightly over the edge (r21838)
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- Change: Only show rail/road types that will eventually be available in-game. For example do not show trams when there is no tram NewGRF loaded (r21817)
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- Change: Keep aqueducts and road/tram tunnels and bridges after removing a company (r21780)
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- Fix: Distant-join station would build at the wrong location when having persistent building turned on and selecting a 'second' location for the station tile [FS#4430] (r21864)
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- Fix: Slowing down of trains was done by reducing the speed by 10%, but also when you are just 1% too fast, so limit the slowdown till the new maximum speed [FS#4423] (r21847)
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- Fix: Left-mouse-button dragging would switch over to other viewports instead of staying locked to the viewport you started on [FS#4419] (r21837)
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- Fix: When a train was reversed while inside a tunnel/bridge, it would not have (re)set the GOINGUP/DOWN bits after leaving the tunnel/bridge (r21836)
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- Fix: Desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default [FS#4427] (r21833)
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- Fix: Service orders for trains/aircraft would (sometimes) not get a time when autofilling [FS#4414] (r21831)
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- Fix: Crash with the small map window on big endian platforms [FS#4417] (r21830)
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- Fix: The expectations from the 'always build infrastructure' setting name/description did not match the behaviour [FS#4007] (r21826)
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- Fix: Allow dragging of combo signals (again) [FS#4378] (r21816)
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- Fix: [YAPF] Apply a pathfinder penalty for back of one-way path signals so those arenot preferred over other possibilities [FS#3908] (r21815)
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- Fix: Check GRF version from action 8, and disallow usage of GRFs with versions above 7 (r21814)
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- Fix: Crash when displaying the owner view [FS#4411] (r21813)
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- Fix: Do not create automatic orders when there are no manual orders, and remove unreached automatic orders when reaching an ordered waypoint or depot [FS#4404] (r21809, r21808)
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- Fix: Loading a TTO savegame failed after loading a TTDP savegame (r21799, r21798)
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- Fix: The size (in characters) of the string inputs was too small for loading some TTD savegames (r21797)
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- Fix: Drive through road stop state was not properly converted from TTDPatch savegames [FS#4398] (r21796)
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- Fix: Broken usage of GetTileOwner() caused wrong conversion of old savegames (r21793)
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- Fix: Terraforming limit was off-by-one when terraforming a single tile height [FS#4407] (r21791)
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- Fix: TTDPatch savegames can have train waypoints encoded as buoys [FS#4398] (r21790)
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- Fix: When the font misses the fallback character '?', use the sprite font's '?' instead [FS#4405] (r21789)
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- Fix: Crash due to invalid rail station width and height data stored in TTDPatch savegames [FS#4398] (r21786)
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- Fix: Crash when converting savegame with custom waypoint name (r21784)
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- Fix: Diagonal tile iterator failed for A * 0 selections [FS#4396] (r21768)
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- Fix: Do not limit tile clearing during bankruptcy [FS#4397] (r21767)
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- Fix: PBS reservation was not shown on road crossings with NewGRF railtypes [FS#4369] (r21765)
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- Remove: The 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead [FS#4409] (r21804)
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1.1.0-beta3 (2011-01-09)
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------------------------------------------------------------------------
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- Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728)
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@ -1,6 +1,6 @@
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OpenTTD's known bugs
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Last updated: 2011-01-17
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Release version: 1.1.0-beta3
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Last updated: 2011-01-21
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Release version: 1.1.0-beta4
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------------------------------------------------------------------------
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@ -39,7 +39,6 @@ officially supporting Mac OS X again. For now it remains unsupported and
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we only apply bug fixes provided by the community but we are unable to fix
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these bugs ourselves.
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- 3569 Location of wagons can be outside of the wagon
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- 3447 [OSX] SDL port is unuseable
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- 2484 [OSX] Cannot enter CJK characters
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openttd (1.1.0~beta4) unstable; urgency=low
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* New upstream release 1.1.0-beta4
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-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 21 Jan 2011 00:00:00 +0100
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openttd (1.1.0~beta3) unstable; urgency=low
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* New upstream release 1.1.0-beta3
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@echo off
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set OPENTTD_VERSION=1.1.0-beta3
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set OPENTTD_VERSION=1.1.0-beta4
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set OPENSFX_VERSION=0.8.0
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set NOSOUND_VERSION=0.8.0
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set OPENGFX_VERSION=0.7.0
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!define APPV_MAJOR 1
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!define APPV_MINOR 1
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!define APPV_MAINT 0
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!define APPV_BUILD 2
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!define APPV_EXTRA "-beta3"
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!define APPV_BUILD 3
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!define APPV_EXTRA "-beta4"
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!define APPNAME "OpenTTD" ; Define application name
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!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
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OpenTTD readme
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Last updated: 2011-01-09
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Release version: 1.1.0-beta3
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Last updated: 2011-01-21
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Release version: 1.1.0-beta4
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------------------------------------------------------------------------
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