mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
This commit is contained in:
parent
dd6a6fa7ec
commit
6510b12203
@ -269,6 +269,8 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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InvalidateWindow(WC_COMPANY, v->owner);
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Aircraft); //updates the replace Aircraft window
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return value;
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}
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@ -322,6 +324,8 @@ int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Aircraft); // updates the replace Aircraft window
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return -(int32)v->value;
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}
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@ -188,6 +188,8 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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InvalidateWindow(WC_COMPANY, v->owner);
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); // updates the replace Road window
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return cost;
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}
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@ -234,6 +236,7 @@ int32 CmdSellRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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DeleteWindowById(WC_VEHICLE_VIEW, v->index);
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DeleteVehicle(v);
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); // updates the replace Road window
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return -(int32)v->value;
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}
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@ -877,6 +877,7 @@ int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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RebuildVehicleLists();
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InvalidateWindow(WC_COMPANY, v->owner);
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Ship); // updates the replace Ship window
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return value;
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}
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@ -903,6 +904,8 @@ int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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DeleteVehicle(v);
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Ship); // updates the replace Ship window
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return -(int32)v->value;
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}
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@ -486,6 +486,9 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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_cmd_build_rail_veh_var1 = _railveh_unk1[p1];
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_cmd_build_rail_veh_score = _railveh_score[p1];
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Train); // updates the replace Train window
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return value;
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}
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@ -847,6 +850,7 @@ int32 CmdSellRailWagon(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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if (last) cost -= last->value;
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Train); // updates the replace Train window
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return cost;
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}
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@ -2399,8 +2403,10 @@ static void HandleCrashedTrain(Vehicle *v)
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ChangeTrainDirRandomly(v);
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}
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if (state >= 4440 && !(v->tick_counter&0x1F))
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if (state >= 4440 && !(v->tick_counter&0x1F)) {
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DeleteLastWagon(v);
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InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Train);
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}
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}
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static void HandleBrokenTrain(Vehicle *v)
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@ -431,7 +431,8 @@ VARDEF byte _vehicle_design_names;
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#define MAX_BRIDGES 13
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/* Autoreplace vehicle stuff*/
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VARDEF byte _autoreplace_array[255];
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VARDEF byte _autoreplace_array[256];
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VARDEF uint16 _player_num_engines[256];
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/* Debugging levels */
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VARDEF int _debug_spritecache_level;
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@ -1449,6 +1449,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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byte capacity = rvi->capacity;
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Vehicle *first = GetFirstVehicleInChain(v);
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//if (v->owner == _local_player) InvalidateWindowClasses(WC_TRAINS_LIST);
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/* rvi->image_index is the new sprite for the engine. Adding +1 makes the engine head the other way
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if it is a multiheaded engine (rear engine)
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(rvi->flags & RVI_MULTIHEAD && sprite - rvi2->image_index) is true if the engine is heading the other way, otherwise 0*/
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@ -1507,7 +1508,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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veh->u.rail.first_engine = new_engine_type;
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} while ( (veh=veh->next) != NULL );
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}
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InvalidateWindowClasses(WC_TRAINS_LIST);
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break;
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}
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case VEH_Road:
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@ -1518,6 +1519,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->cargo_type = rvi->cargo_type;
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v->cargo_cap = rvi->capacity;
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v->max_speed = rvi->max_speed;
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InvalidateWindowClasses(WC_ROADVEH_LIST);
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break;
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}
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case VEH_Ship:
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@ -1533,6 +1535,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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// since we do not stop it for autorefitting
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if (v->cargo_type != cargo_type)
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CmdRefitShip(v->x_pos, v->y_pos, DC_EXEC, v->index , cargo_type + 0x0100 );
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InvalidateWindowClasses(WC_SHIPS_LIST);
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break;
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}
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case VEH_Aircraft:
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@ -1553,6 +1556,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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// since we do not stop it for autorefitting
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CmdRefitAircraft(v->x_pos, v->y_pos, DC_EXEC, v->index , cargo_type + 0x0100 );
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}
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InvalidateWindowClasses(WC_AIRCRAFT_LIST);
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break;
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}
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default: return CMD_ERROR;
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@ -1565,6 +1569,8 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->cargo_count = v->cargo_cap;
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}
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}
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InvalidateWindow(WC_REPLACE_VEHICLE, v->type);
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ResortVehicleLists();
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}
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//needs to be down here because refitting will change SET_EXPENSES_TYPE if called
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SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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119
vehicle_gui.c
119
vehicle_gui.c
@ -324,6 +324,8 @@ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *s
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const RailVehicleInfo *rvi = RailVehInfo(i);
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const EngineInfo *info = &_engine_info[i];
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if ( _player_num_engines[i] == 0 && show_outdated ) continue;
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if ( rvi->power == 0 && !(show_cars) ) // disables display of cars (works since they do not have power)
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continue;
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@ -346,6 +348,10 @@ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *s
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colour);
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DrawTrainEngine(*x + 29, *y + 6, i,
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SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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if ( show_outdated ) {
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SetDParam(0, _player_num_engines[i]);
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DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
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}
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*y += 14;
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}
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--*sel;
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@ -374,19 +380,21 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
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const Engine *e = DEREF_ENGINE(engine_id);
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const EngineInfo *info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) {
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if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype ) {
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count++;
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if (sel[0]==0) selected_id[0] = engine_id;
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sel[0]--;
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if ( _player_num_engines[engine_id] ) {
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if (sel[0]==0) selected_id[0] = engine_id;
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sel[0]--;
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}
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if (HASBIT(e->player_avail, _local_player)) {
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if (sel[1]==0) selected_id[1] = engine_id;
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count2++;
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sel[1]--;
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}
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count2++;
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sel[1]--;
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}
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}
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break;
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}
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break;
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}
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case VEH_Road: {
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int num = NUM_ROAD_ENGINES;
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Engine *e = DEREF_ENGINE(ROAD_ENGINES_INDEX);
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@ -396,7 +404,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id] ) {
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if (sel[0]==0) selected_id[0] = engine_id;
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count++;
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sel[0]--;
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@ -429,7 +437,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id] ) {
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if ( sel[0] == 0 ) selected_id[0] = engine_id;
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count++;
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sel[0]--;
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@ -465,7 +473,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id]) {
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count++;
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if (sel[0]==0) selected_id[0] = engine_id;
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sel[0]--;
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@ -543,23 +551,25 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id]) {
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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SetDParam(0, _player_num_engines[engine_id]);
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DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
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y += 14;
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}
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if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
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DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 14;
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}
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sel[1]--;
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}
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sel[0]--;
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}
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if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
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DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 14;
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}
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sel[1]--;
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}
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} while (++engine_id, ++e,--num);
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}
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break;
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@ -578,24 +588,26 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id]) {
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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SetDParam(0, _player_num_engines[engine_id]);
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DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
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y += 24;
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}
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if ( selected_id[0] != -1 ) {
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if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 24;
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}
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sel[1]--;
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}
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}
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sel[0]--;
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}
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if ( selected_id[0] != -1 ) {
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if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 24;
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}
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sel[1]--;
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}
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}
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} while (++engine_id, ++e,--num);
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}
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break;
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@ -611,24 +623,26 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
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do {
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info = &_engine_info[engine_id];
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if (ENGINE_AVAILABLE) {
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if (_player_num_engines[engine_id]) {
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if (sel[0]==0) selected_id[0] = engine_id;
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
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DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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SetDParam(0, _player_num_engines[engine_id]);
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DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
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y += 24;
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}
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if ( ((subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype))
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&& HASBIT(e->player_avail, _local_player) ) {
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if (sel[1]==0) selected_id[1] = engine_id;
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 24;
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}
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sel[1]--;
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sel[0]--;
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}
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if ( ((subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype))
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&& HASBIT(e->player_avail, _local_player) ) {
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if (sel[1]==0) selected_id[1] = engine_id;
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if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
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DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
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DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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y2 += 24;
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}
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sel[0]--;
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sel[1]--;
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}
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} while (++engine_id, ++e,--num);
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}
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@ -658,6 +672,27 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
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sel[0] = WP(w,replaceveh_d).sel_index[0];
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sel[1] = WP(w,replaceveh_d).sel_index[1];
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{
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uint i;
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const Vehicle *vehicle;
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for (i = 0; i < lengthof(_player_num_engines); i++) {
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_player_num_engines[i] = 0;
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}
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FOR_ALL_VEHICLES(vehicle) {
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if ( vehicle->owner == _local_player ) {
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if (vehicle->type == VEH_Aircraft && vehicle->subtype > 2) continue;
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// do not count the vehicles, that contains only 0 in all var
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if (vehicle->engine_type == 0 && vehicle->spritenum == 0 ) continue;
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if (vehicle->type != DEREF_ENGINE(vehicle->engine_type)->type) continue;
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_player_num_engines[vehicle->engine_type]++;
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}
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}
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}
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SetupScrollStuffForReplaceWindow(w);
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selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
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