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(svn r7506) -Codechange: [NewGRF] Add action 7/9/D variable 0x81 (current year)
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@ -15,6 +15,7 @@
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#include "debug.h"
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#include "settings.h"
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#include "heightmap.h"
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#include "date.h"
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void GenerateLandscape(byte mode);
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void GenerateClearTile(void);
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@ -252,11 +253,14 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
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/* Make sure everything is done via OWNER_NONE */
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_current_player = OWNER_NONE;
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/* Set the date before loading sprites as some newgrfs check it */
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SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1));
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/* Load the right landscape stuff */
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GfxLoadSprites();
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LoadStringWidthTable();
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InitializeGame(IG_DATE_RESET, _gw.size_x, _gw.size_y);
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InitializeGame(IG_NONE, _gw.size_x, _gw.size_y);
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PrepareGenerateWorldProgress();
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/* Re-init the windowing system */
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3
newgrf.c
3
newgrf.c
@ -2193,6 +2193,9 @@ static void GraphicsNew(byte *buf, int len)
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static uint32 GetParamVal(byte param, uint32 *cond_val)
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{
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switch (param) {
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case 0x81: /* current year */
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return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR;
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case 0x83: /* current climate, 0=temp, 1=arctic, 2=trop, 3=toyland */
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return _opt.landscape;
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@ -1164,6 +1164,10 @@ bool AfterLoadGame(void)
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/* Check all NewGRFs are present */
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if (!IsGoodGRFConfigList()) return false;
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/* Update current year
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* must be done before loading sprites as some newgrfs check it */
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SetDate(_date);
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// Load the sprites
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GfxLoadSprites();
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LoadStringWidthTable();
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@ -1175,9 +1179,6 @@ bool AfterLoadGame(void)
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/* Connect front and rear engines of multiheaded trains */
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ConnectMultiheadedTrains();
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// Update current year
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SetDate(_date);
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// reinit the landscape variables (landscape might have changed)
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InitializeLandscapeVariables(true);
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