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(svn r20650) -Codechange: add some variables to the object's spec
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@ -12,9 +12,11 @@
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#ifndef NEWGRF_OBJECT_H
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#ifndef NEWGRF_OBJECT_H
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#define NEWGRF_OBJECT_H
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#define NEWGRF_OBJECT_H
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#include "date_type.h"
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#include "economy_func.h"
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#include "economy_func.h"
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#include "strings_type.h"
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#include "strings_type.h"
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#include "object_type.h"
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#include "object_type.h"
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#include "newgrf_animation_type.h"
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#include "newgrf_class.h"
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#include "newgrf_class.h"
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#include "newgrf_commons.h"
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#include "newgrf_commons.h"
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@ -55,10 +57,16 @@ struct ObjectSpec {
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ObjectClassID cls_id; ///< The class to which this spec belongs.
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ObjectClassID cls_id; ///< The class to which this spec belongs.
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StringID name; ///< The name for this object.
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StringID name; ///< The name for this object.
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uint8 climate; ///< In which climates is this object available?
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uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
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uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
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uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
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uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
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uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
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uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
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Date introduction_date; ///< From when can this object be built.
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Date end_of_life_date; ///< When can't this object be built anymore.
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ObjectFlags flags; ///< Flags/settings related to the object.
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ObjectFlags flags; ///< Flags/settings related to the object.
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AnimationInfo animation; ///< Information about the animation.
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uint16 callback_mask; ///< Bitmask of requested/allowed callbacks.
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uint8 height; ///< The height of this structure, in heightlevels; max MAX_TILE_HEIGHT.
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bool enabled; ///< Is this spec enabled?
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bool enabled; ///< Is this spec enabled?
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/**
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/**
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@ -123,15 +123,15 @@ static const DrawTileSprites _object_hq[] = {
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#undef TILE_SPRITE_LINE
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#undef TILE_SPRITE_LINE
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#define M(name, size, build_cost_multiplier, clear_cost_multiplier, flags) { GRFFilePropsBase<2>(), INVALID_OBJECT_CLASS, name, size, build_cost_multiplier, clear_cost_multiplier, flags, true }
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#define M(name, size, build_cost_multiplier, clear_cost_multiplier, height, flags) { GRFFilePropsBase<2>(), INVALID_OBJECT_CLASS, name, 0xF, size, 0, 0, build_cost_multiplier, clear_cost_multiplier, flags, {0, 0, 0, 0}, 0, height, true }
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/** Specification of the original object structures. */
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/** Specification of the original object structures. */
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extern const ObjectSpec _original_objects[] = {
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extern const ObjectSpec _original_objects[] = {
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M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
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M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, 10, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
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M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
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M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, 8, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
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M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
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M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, 5, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE),
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE),
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, 7, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
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};
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};
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#undef M
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#undef M
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