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(svn r24214) -Fix [FS#5159] (r22794): The confirmation window to abort world generation was hidden during world generation, so actually you could not abort it.
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@ -557,7 +557,7 @@ static bool MayBeShown(const Window *w)
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switch (w->window_class) {
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case WC_MAIN_WINDOW: ///< The background, i.e. the game.
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case WC_MODAL_PROGRESS: ///< The actual progress window.
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case WC_QUERY_STRING: ///< The abort window.
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case WC_CONFIRM_POPUP_QUERY: ///< The abort window.
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return true;
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default:
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