mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-04 10:17:08 +01:00
(svn r1333) Fix: No crash when creating a game with American town names any more
This commit is contained in:
parent
7e89cd8643
commit
60ba9c3280
@ -89,7 +89,7 @@ static byte MakeEnglishAdditionalTownName(byte *buf, uint32 seed)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
strcat(buf, name_additional_english_1b3b[GetNumberBasedOnSeed(12, lengthof(name_additional_english_1b3a), seed)]);
|
strcat(buf, name_additional_english_1b3b[GetNumberBasedOnSeed(12, lengthof(name_additional_english_1b3b), seed)]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user