(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)

This commit is contained in:
glx 2008-01-18 21:25:18 +00:00
parent b6d0684826
commit 600046f3d7

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@ -1301,7 +1301,7 @@ void NetworkPopulateCompanyInfo()
// Go through all vehicles and count the type of vehicles // Go through all vehicles and count the type of vehicles
FOR_ALL_VEHICLES(v) { FOR_ALL_VEHICLES(v) {
if (!IsValidPlayer(v->owner)) continue; if (!IsValidPlayer(v->owner) || !v->IsPrimaryVehicle()) continue;
byte type = 0; byte type = 0;
switch (v->type) { switch (v->type) {
case VEH_TRAIN: type = 0; break; case VEH_TRAIN: type = 0; break;
@ -1310,7 +1310,7 @@ void NetworkPopulateCompanyInfo()
case VEH_SHIP: type = 4; break; case VEH_SHIP: type = 4; break;
default: continue; default: continue;
} }
if (IsEngineCountable(v)) _network_player_info[v->owner].num_vehicle[type]++; _network_player_info[v->owner].num_vehicle[type]++;
} }
// Go through all stations and count the types of stations // Go through all stations and count the types of stations