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https://github.com/OpenTTD/OpenTTD.git
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(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
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parent
2b5b1f4e06
commit
5fcd71cf28
52
grfspecial.c
52
grfspecial.c
@ -934,7 +934,7 @@ static void VehicleChangeInfo(byte *buf, int len)
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while (numprops-- && buf < bufend) {
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uint8 prop = grf_load_byte(&buf);
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if (feature == 4)
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if (feature == GSF_STATION)
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// stations don't share those common properties
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goto run_handler;
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@ -1193,15 +1193,33 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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if (feature == GSF_STATION) {
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// We do things differently for stations.
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/* XXX: Currently we don't support cargo-specific images, so
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* we go straight to the defaults. */
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byte *bp = buf + 4 + idcount + cidcount * 3;
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uint16 groupid = grf_load_word(&bp);
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for (i = 0; i < idcount; i++) {
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struct StationSpec *stat;
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uint8 stid = buf[3 + i];
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int j;
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StationSpec *stat = &_cur_grffile->stations[stid];
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byte *bp = &buf[4 + idcount];
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for (c = 0; c < cidcount; c++) {
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uint8 ctype = grf_load_byte(&bp);
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uint16 groupid = grf_load_word(&bp);
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if (groupid >= _cur_grffile->spritegroups_count) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.",
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groupid, _cur_grffile->spritegroups_count);
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return;
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}
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if (ctype != 0xFF) {
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/* TODO: No support for any other cargo. */
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continue;
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}
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stat->relocation[1] = _cur_grffile->spritegroups[groupid];
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}
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}
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{
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byte *bp = buf + 4 + idcount + cidcount * 3;
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uint16 groupid = grf_load_word(&bp);
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if (groupid >= _cur_grffile->spritegroups_count) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.",
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@ -1209,19 +1227,15 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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return;
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}
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stat = &_cur_grffile->stations[stid];
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for (i = 0; i < idcount; i++) {
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uint8 stid = buf[3 + i];
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struct StationSpec *stat = &_cur_grffile->stations[stid];
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// relocate sprite indexes based on spriteset locations
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for (j = 0; j < stat->tiles; j++) {
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DrawTileSeqStruct *seq;
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foreach_draw_tile_seq(seq, (DrawTileSeqStruct*) stat->renderdata[j].seq) {
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seq->image += _cur_grffile->spritegroups[groupid].loading[0];
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}
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stat->relocation[0] = _cur_grffile->spritegroups[groupid];
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stat->grfid = _cur_grffile->grfid;
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SetCustomStation(stid, stat);
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stat->classid = 0;
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}
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stat->grfid = _cur_grffile->grfid;
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SetCustomStation(stid, stat);
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stat->classid = 0;
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}
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return;
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}
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26
rail_cmd.c
26
rail_cmd.c
@ -1544,19 +1544,21 @@ static void DrawTile_Track(TileInfo *ti)
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if (!IS_RAIL_DEPOT(m5) && IS_RAIL_WAYPOINT(m5) && _map3_lo[ti->tile]&16) {
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// look for customization
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DrawTileSprites *cust = GetCustomStationRenderdata('WAYP', _map3_hi[ti->tile]);
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struct StationSpec *stat = GetCustomStation('WAYP', _map3_hi[ti->tile]);
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if (cust) {
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if (stat) {
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DrawTileSeqStruct const *seq;
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cust = &cust[2 + (m5 & 0x1)]; // emulate station tile - open with building
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// emulate station tile - open with building
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DrawTileSprites *cust = &stat->renderdata[2 + (m5 & 0x1)];
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uint32 relocation = GetCustomStationRelocation(stat, 0);
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image = cust->ground_sprite;
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if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs;
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DrawGroundSprite(image);
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foreach_draw_tile_seq(seq, cust->seq) {
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DrawSpecialBuilding(seq->image|0x8000, 0, ti,
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uint32 image = seq->image + relocation;
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DrawSpecialBuilding(image|0x8000, 0, ti,
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seq->delta_x, seq->delta_y, seq->delta_z,
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seq->width, seq->height, seq->unk);
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}
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@ -1622,16 +1624,18 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
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void DrawWaypointSprite(int x, int y, int stat_id)
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{
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// TODO: We should use supersets with cargo-id FF, if available. --pasky
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DrawTileSprites *cust = GetCustomStationRenderdata('WAYP', stat_id);
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struct StationSpec *stat = GetCustomStation('WAYP', stat_id);
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uint32 relocation;
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DrawTileSprites *cust;
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DrawTileSeqStruct const *seq;
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uint32 ormod, img;
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assert(cust);
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assert(stat);
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relocation = GetCustomStationRelocation(stat, 1);
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// emulate station tile - open with building
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// add 1 to get the other direction
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cust = &cust[2];
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cust = &stat->renderdata[2];
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ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
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@ -1644,7 +1648,9 @@ void DrawWaypointSprite(int x, int y, int stat_id)
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foreach_draw_tile_seq(seq, cust->seq) {
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Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
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DrawSprite((seq->image&0x3FFF) | ormod, x + pt.x, y + pt.y);
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uint32 image = seq->image + relocation;
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DrawSprite((image&0x3FFF) | ormod, x + pt.x, y + pt.y);
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}
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}
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@ -1,6 +1,7 @@
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#ifndef STATION_H
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#define STATION_H
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#include "engine.h"
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#include "vehicle.h"
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typedef struct GoodsEntry {
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@ -117,6 +118,10 @@ struct StationSpec {
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byte tiles;
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DrawTileSprites renderdata[8];
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/* Sprite offsets for renderdata->seq->image. relocation[0] is default
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* whilst relocation[1] is "CID_PURCHASE". */
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struct SpriteGroup relocation[2];
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};
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/* Here, @stid is local per-GRFFile station index. If spec->localidx is not yet
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@ -126,7 +131,8 @@ struct StationSpec {
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void SetCustomStation(byte stid, struct StationSpec *spec);
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/* Here, @stid is global station index (in continous range 0..GetCustomStationsCount())
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* (lookup is therefore very fast as we do this very frequently). */
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DrawTileSprites *GetCustomStationRenderdata(uint32 classid, byte stid);
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struct StationSpec *GetCustomStation(uint32 classid, byte stid);
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uint32 GetCustomStationRelocation(struct StationSpec *spec, byte ctype);
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int GetCustomStationsCount(uint32 classid);
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#endif /* STATION_H */
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@ -994,12 +994,33 @@ void SetCustomStation(byte local_stid, struct StationSpec *spec)
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memcpy(&_waypoint_data[stid], spec, sizeof(*spec));
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}
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DrawTileSprites *GetCustomStationRenderdata(uint32 classid, byte stid)
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struct StationSpec *GetCustomStation(uint32 classid, byte stid)
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{
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assert(classid == 'WAYP');
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if (stid > _waypoint_highest_id)
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return NULL;
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return _waypoint_data[stid].renderdata;
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return &_waypoint_data[stid];
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}
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uint32 GetCustomStationRelocation(struct StationSpec *spec, byte ctype)
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{
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assert(spec->classid == 'WAYP');
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/* In the future, variational spritegroups will kick in through this
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* accessor. */
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if (spec->relocation[ctype].loading_count != 0) {
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return spec->relocation[ctype].loading[0];
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} else if (spec->relocation[ctype].loading_count != 0) {
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return spec->relocation[ctype].loaded[0];
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} else {
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error("Custom station 0x%08x::0x%02x has no sprites associated.",
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spec->grfid, spec->localidx);
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/* This is what gets subscribed of dtss->image in grfspecial.c,
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* so it's probably kinda "default offset". Try to use it as
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* emergency measure. */
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return 0x42D;
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}
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}
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int GetCustomStationsCount(uint32 classid)
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