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Codechange: Use default OnHotkey handler for focusing editboxes (#14358)
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@ -1131,11 +1131,6 @@ void GUIEngineListAddChildren(GUIEngineList &dst, const GUIEngineList &src, Engi
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}
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}
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/** Enum referring to the Hotkeys in the build vehicle window */
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enum BuildVehicleHotkeys : int32_t {
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BVHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
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};
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/** GUI for building vehicles. */
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struct BuildVehicleWindow : Window {
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VehicleType vehicle_type = VEH_INVALID; ///< Type of vehicles shown in the window.
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@ -1941,23 +1936,8 @@ struct BuildVehicleWindow : Window {
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}
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}
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EventState OnHotkey(int hotkey) override
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{
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switch (hotkey) {
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case BVHK_FOCUS_FILTER_BOX:
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this->SetFocusedWidget(WID_BV_FILTER);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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return ES_HANDLED;
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default:
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return ES_NOT_HANDLED;
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}
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return ES_HANDLED;
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}
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static inline HotkeyList hotkeys{"buildvehicle", {
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Hotkey('F', "focus_filter_box", BVHK_FOCUS_FILTER_BOX),
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Hotkey('F', "focus_filter_box", WID_BV_FILTER),
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}};
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};
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@ -1343,10 +1343,6 @@ static bool CargoFilter(const Industry * const *industry, const std::pair<CargoT
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static GUIIndustryList::FilterFunction * const _industry_filter_funcs[] = { &CargoFilter };
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/** Enum referring to the Hotkeys in the industry directory window */
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enum IndustryDirectoryHotkeys : int32_t {
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IDHK_FOCUS_FILTER_BOX, ///< Focus the filter box
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};
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/**
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* The list of industries.
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*/
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@ -1921,21 +1917,8 @@ public:
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}
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}
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EventState OnHotkey(int hotkey) override
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{
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switch (hotkey) {
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case IDHK_FOCUS_FILTER_BOX:
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this->SetFocusedWidget(WID_ID_FILTER);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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break;
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default:
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return ES_NOT_HANDLED;
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}
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return ES_HANDLED;
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}
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static inline HotkeyList hotkeys {"industrydirectory", {
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Hotkey('F', "focus_filter_box", IDHK_FOCUS_FILTER_BOX),
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Hotkey('F', "focus_filter_box", WID_ID_FILTER),
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}};
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};
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@ -132,11 +132,6 @@ struct SignList {
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bool SignList::match_case = false;
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std::string SignList::default_name;
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/** Enum referring to the Hotkeys in the sign list window */
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enum SignListHotkeys : int32_t {
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SLHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
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};
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struct SignListWindow : Window, SignList {
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QueryString filter_editbox; ///< Filter editbox;
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int text_offset = 0; ///< Offset of the sign text relative to the left edge of the WID_SIL_LIST widget.
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@ -277,21 +272,6 @@ struct SignListWindow : Window, SignList {
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}
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}
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EventState OnHotkey(int hotkey) override
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{
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switch (hotkey) {
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case SLHK_FOCUS_FILTER_BOX:
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this->SetFocusedWidget(WID_SIL_FILTER_TEXT);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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break;
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default:
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return ES_NOT_HANDLED;
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}
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return ES_HANDLED;
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}
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void OnEditboxChanged(WidgetID widget) override
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{
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if (widget == WID_SIL_FILTER_TEXT) this->SetFilterString(this->filter_editbox.text.GetText());
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@ -345,7 +325,7 @@ struct SignListWindow : Window, SignList {
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}
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static inline HotkeyList hotkeys{"signlist", {
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Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
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Hotkey('F', "focus_filter_box", WID_SIL_FILTER_TEXT),
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}, SignListGlobalHotkeys};
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};
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@ -701,11 +701,6 @@ static constexpr NWidgetPart _nested_town_directory_widgets[] = {
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EndContainer(),
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};
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/** Enum referring to the Hotkeys in the town directory window */
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enum TownDirectoryHotkeys : int32_t {
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TDHK_FOCUS_FILTER_BOX, ///< Focus the filter box
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};
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/** Town directory window class. */
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struct TownDirectoryWindow : public Window {
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private:
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@ -1019,21 +1014,8 @@ public:
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}
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}
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EventState OnHotkey(int hotkey) override
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{
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switch (hotkey) {
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case TDHK_FOCUS_FILTER_BOX:
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this->SetFocusedWidget(WID_TD_FILTER);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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break;
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default:
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return ES_NOT_HANDLED;
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}
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return ES_HANDLED;
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}
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static inline HotkeyList hotkeys {"towndirectory", {
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Hotkey('F', "focus_filter_box", TDHK_FOCUS_FILTER_BOX),
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Hotkey('F', "focus_filter_box", WID_TD_FILTER),
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}};
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};
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