(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts

now it saves correctly, but the load window still display some chars wrong (fix by ln-)
This commit is contained in:
bjarni 2006-03-18 15:55:24 +00:00
parent a137268f13
commit 5affa77822
4 changed files with 79 additions and 5 deletions

View File

@ -485,6 +485,10 @@ LIBS += $(shell $(LIBPNG-CONFIG) --L_opts $(PNGCONFIG_FLAGS))
endif
endif
ifdef OSX
LIBS += -liconv
endif
# enables/disables assert()
ifdef DISABLE_ASSERTS
CFLAGS += -DNDEBUG

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@ -1314,6 +1314,12 @@ extern bool AfterLoadGame(void);
extern void BeforeSaveGame(void);
extern bool LoadOldSaveGame(const char *file);
#ifdef UNIX
extern const char *convert_to_fs_charset(const char *filename);
#else
#define convert_to_fs_charset(str) (str)
#endif // UNIX
/** Small helper function to close the to be loaded savegame an signal error */
static inline SaveOrLoadResult AbortSaveLoad(void)
{
@ -1418,7 +1424,6 @@ void WaitTillSaved(void)
save_thread = NULL;
}
/**
* Main Save or Load function where the high-level saveload functions are
* handled. It opens the savegame, selects format and checks versions
@ -1449,7 +1454,11 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
return SL_OK;
}
_sl.fh = fopen(filename, (mode == SL_SAVE) ? "wb" : "rb");
if(mode == SL_SAVE) {
_sl.fh = fopen(convert_to_fs_charset(filename), "wb");
} else {
_sl.fh = fopen(filename, "rb");
}
if (_sl.fh == NULL) {
DEBUG(misc, 0) ("[Sl] Cannot open savegame for saving/loading.");
return SL_ERROR;

View File

@ -12,6 +12,12 @@
#include "screenshot.h"
#include "variables.h"
#ifdef UNIX
extern const char *convert_to_fs_charset(const char *filename);
#else
#define convert_to_fs_charset(str) (str)
#endif // UNIX
char _screenshot_format_name[8];
uint _num_screenshot_formats;
uint _cur_screenshot_format;
@ -73,7 +79,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8)
return false;
f = fopen(name, "wb");
f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
// each scanline must be aligned on a 32bit boundary
@ -177,7 +183,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8)
return false;
f = fopen(name, "wb");
f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);
@ -288,7 +294,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8 || w == 0)
return false;
f = fopen(name, "wb");
f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
memset(&pcx, 0, sizeof(pcx));

55
unix.c
View File

@ -49,6 +49,8 @@ ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;)
#endif
#endif
#include <iconv.h>
#include <locale.h>
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
@ -604,3 +606,56 @@ void CSleep(int milliseconds)
}
#endif // __AMIGA__
}
bool guessUTF8(void)
{
#if defined(__linux__)
const char *lang = getenv("LANG");
if(lang != NULL && strstr(lang, "UTF-8") != NULL)
return true;
else
return false;
#elif defined(__APPLE__)
return true;
#else
return false;
#endif
}
/* FYI: This is not thread-safe.
Assumptions:
- the 'from' charset is ISO-8859-15
- the 'to' charset is either the same, or UTF-8
*/
const char *convert_to_fs_charset(const char *filename)
{
static char statout[1024], statin[1024];
static iconv_t convd;
static bool alreadyInited;
char *outbuf = statout;
const char *inbuf = statin;
size_t inlen = strlen(filename), outlen = 1023;
size_t retval = 0;
if(inbuf == NULL)
inbuf = statin;
if(guessUTF8() == false)
return filename;
setlocale(LC_ALL, "C-UTF-8");
strcpy(statout, filename);
strcpy(statin, filename);
inbuf = strrchr(statin, '/');
outbuf = strrchr(statout, '/');
if(alreadyInited == false)
{
convd = iconv_open("UTF-8", "ISO-8859-15");
if(convd == (iconv_t)(-1))
return filename;
alreadyInited = true;
}
retval = iconv(convd, NULL, NULL, NULL, NULL);
inlen = iconv(convd, &inbuf, &inlen, &outbuf, &outlen);
// FIX: invalid characters will abort conversion, but they shouldn't occur?
return statout;
}