Codefix 6222ced: Rename variables to adhere to codestyle (#13255)

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SamuXarick 2025-01-03 17:20:09 +00:00 committed by GitHub
parent b91f8c13b8
commit 59a45cc852
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@ -1046,10 +1046,10 @@ static bool MakeLake(TileIndex tile, void *user_data)
/**
* Widen a river by expanding into adjacent tiles via circular tile search.
* @param tile The tile to try expanding the river into.
* @param data The tile to try surrounding the river around.
* @param user_data The tile to try surrounding the river around.
* @return Always false, so it continues searching.
*/
static bool RiverMakeWider(TileIndex tile, void *data)
static bool RiverMakeWider(TileIndex tile, void *user_data)
{
/* Don't expand into void tiles. */
if (!IsValidTile(tile)) return false;
@ -1060,7 +1060,7 @@ static bool RiverMakeWider(TileIndex tile, void *data)
/* If the tile is at height 0 after terraforming but the ocean hasn't flooded yet, don't build river. */
if (GetTileMaxZ(tile) == 0) return false;
TileIndex origin_tile = *(TileIndex *)data;
TileIndex origin_tile = *(TileIndex *)user_data;
Slope cur_slope = GetTileSlope(tile);
Slope desired_slope = GetTileSlope(origin_tile); // Initialize matching the origin tile as a shortcut if no terraforming is needed.
@ -1241,10 +1241,10 @@ static void River_GetNeighbours(AyStar *aystar, PathNode *current)
aystar->neighbours.clear();
for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
TileIndex t2 = tile + TileOffsByDiagDir(d);
if (IsValidTile(t2) && FlowsDown(tile, t2)) {
TileIndex t = tile + TileOffsByDiagDir(d);
if (IsValidTile(t) && FlowsDown(tile, t)) {
auto &neighbour = aystar->neighbours.emplace_back();
neighbour.tile = t2;
neighbour.tile = t;
neighbour.td = INVALID_TRACKDIR;
}
}