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https://github.com/OpenTTD/OpenTTD.git
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(svn r12468) -Codechange: move some type related stuff from station.h (and openttd.h) to station_type.h.
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7f139373aa
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@ -243,6 +243,7 @@ sprite.h
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spritecache.h
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station.h
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station_gui.h
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station_type.h
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stdafx.h
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string_func.h
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string_type.h
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@ -7,6 +7,7 @@
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#include "economy_type.h"
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#include "tile_type.h"
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#include "station_type.h"
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#include <list>
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typedef uint32 CargoPacketID;
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@ -13,6 +13,7 @@
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#include "town_type.h"
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#include "industry_type.h"
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#include "player_type.h"
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#include "station_type.h"
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struct Player;
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@ -10,7 +10,6 @@
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// Forward declarations of structs.
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struct Waypoint;
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struct Station;
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struct ViewPort;
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struct DrawPixelInfo;
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struct Group;
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@ -22,9 +21,6 @@ typedef uint16 UnitID;
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typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
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/* IDs used in Pools */
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typedef uint16 StationID;
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static const StationID INVALID_STATION = 0xFFFF;
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typedef uint16 RoadStopID;
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typedef uint16 WaypointID;
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typedef uint16 OrderID;
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typedef uint16 SignID;
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@ -5,6 +5,7 @@
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#ifndef STATION_H
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#define STATION_H
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#include "station_type.h"
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#include "airport.h"
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#include "oldpool.h"
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#include "sprite.h"
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@ -17,9 +18,6 @@
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#include <list>
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#include <set>
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struct Station;
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struct RoadStop;
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DECLARE_OLD_POOL(Station, Station, 6, 1000)
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DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)
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@ -202,48 +200,6 @@ public:
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inline bool IsValid() const { return this->xy != 0; }
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};
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enum StationType {
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STATION_RAIL,
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STATION_AIRPORT,
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STATION_TRUCK,
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STATION_BUS,
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STATION_OILRIG,
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STATION_DOCK,
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STATION_BUOY
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};
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enum {
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FACIL_TRAIN = 0x01,
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FACIL_TRUCK_STOP = 0x02,
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FACIL_BUS_STOP = 0x04,
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FACIL_AIRPORT = 0x08,
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FACIL_DOCK = 0x10,
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};
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enum {
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// HVOT_PENDING_DELETE = 1 << 0, // not needed anymore
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HVOT_TRAIN = 1 << 1,
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HVOT_BUS = 1 << 2,
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HVOT_TRUCK = 1 << 3,
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HVOT_AIRCRAFT = 1 << 4,
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HVOT_SHIP = 1 << 5,
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/* This bit is used to mark stations. No, it does not belong here, but what
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* can we do? ;-) */
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HVOT_BUOY = 1 << 6
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};
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enum CatchmentArea {
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CA_NONE = 0,
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CA_BUS = 3,
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CA_TRUCK = 3,
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CA_TRAIN = 4,
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CA_DOCK = 5,
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CA_UNMODIFIED = 4, ///< Used when _patches.modified_catchment is false
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MAX_CATCHMENT = 10, ///< Airports have a catchment up to this number.
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};
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void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);
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/** A set of stations (\c const \c Station* ) */
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58
src/station_type.h
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58
src/station_type.h
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@ -0,0 +1,58 @@
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/* $Id$ */
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/** @file station_type.h Types related to stations. */
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#ifndef STATION_TYPE_H
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#define STATION_TYPE_H
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typedef uint16 StationID;
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typedef uint16 RoadStopID;
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struct Station;
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struct RoadStop;
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static const StationID INVALID_STATION = 0xFFFF;
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enum StationType {
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STATION_RAIL,
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STATION_AIRPORT,
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STATION_TRUCK,
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STATION_BUS,
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STATION_OILRIG,
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STATION_DOCK,
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STATION_BUOY
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};
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enum {
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FACIL_TRAIN = 0x01,
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FACIL_TRUCK_STOP = 0x02,
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FACIL_BUS_STOP = 0x04,
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FACIL_AIRPORT = 0x08,
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FACIL_DOCK = 0x10,
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};
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enum {
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// HVOT_PENDING_DELETE = 1 << 0, // not needed anymore
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HVOT_TRAIN = 1 << 1,
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HVOT_BUS = 1 << 2,
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HVOT_TRUCK = 1 << 3,
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HVOT_AIRCRAFT = 1 << 4,
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HVOT_SHIP = 1 << 5,
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/* This bit is used to mark stations. No, it does not belong here, but what
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* can we do? ;-) */
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HVOT_BUOY = 1 << 6
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};
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enum CatchmentArea {
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CA_NONE = 0,
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CA_BUS = 3,
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CA_TRUCK = 3,
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CA_TRAIN = 4,
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CA_DOCK = 5,
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CA_UNMODIFIED = 4, ///< Used when _patches.modified_catchment is false
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MAX_CATCHMENT = 10, ///< Airports have a catchment up to this number.
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};
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#endif /* STATION_TYPE_H */
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@ -7,6 +7,7 @@
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#include "window_gui.h"
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#include "vehicle_type.h"
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#include "station_type.h"
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
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void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
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@ -8,6 +8,7 @@
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#include "oldpool.h"
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#include "rail_map.h"
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#include "command_type.h"
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#include "station_type.h"
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struct Waypoint;
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DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000)
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