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(svn r15402) -Codechange: verify _current_company didn't change when executing a command
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@ -501,6 +501,8 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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StringID error_part1 = GB(cmd, 16, 16);
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_additional_cash_required = 0;
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CompanyID old_company = _current_company;
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/** Spectator has no rights except for the (dedicated) server which
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* is/can be a spectator but as the server it can do anything */
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if (_current_company == COMPANY_SPECTATOR && !_network_server) {
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@ -558,6 +560,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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SetTownRatingTestMode(true);
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res = proc(tile, flags, p1, p2, text);
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SetTownRatingTestMode(false);
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assert(cmd_id == CMD_COMPANY_CTRL || old_company == _current_company);
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if (CmdFailed(res)) {
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res.SetGlobalErrorMessage();
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goto show_error;
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@ -595,6 +598,8 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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* use the construction one */
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res2 = proc(tile, flags | DC_EXEC, p1, p2, text);
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assert(cmd_id == CMD_COMPANY_CTRL || old_company == _current_company);
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/* If notest is on, it means the result of the test can be different than
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* the real command.. so ignore the test */
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if (!notest && !((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
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