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(svn r16957) -Fix: Trigger the same window repositioning after changing font/language as it is done after resizing the main OpenTTD window.
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@ -333,7 +333,6 @@ struct GameOptionsWindow : Window {
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CheckForMissingGlyphsInLoadedLanguagePack();
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UpdateAllStationVirtCoords();
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ReInitAllWindows();
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MarkWholeScreenDirty();
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break;
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case GOW_RESOLUTION_DROPDOWN: // Change resolution
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@ -2556,6 +2556,10 @@ void ReInitAllWindows()
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FOR_ALL_WINDOWS_FROM_BACK(w) {
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w->ReInit();
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}
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/* Make sure essential parts of all windows are visible */
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RelocateAllWindows(_cur_resolution.width, _cur_resolution.height);
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MarkWholeScreenDirty();
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}
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/**
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