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Codechange: replace seprintf with C++ style formatting
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@ -2269,9 +2269,7 @@ DEF_CONSOLE_CMD(ConNewGRFProfile)
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started++;
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if (!grfids.empty()) grfids += ", ";
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char grfidstr[12]{ 0 };
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seprintf(grfidstr, lastof(grfidstr), "[%08X]", BSWAP32(pr.grffile->grfid));
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grfids += grfidstr;
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fmt::format_to(std::back_inserter(grfids), "[{%:08X}]", BSWAP32(pr.grffile->grfid));
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}
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}
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if (started > 0) {
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@ -1058,7 +1058,7 @@ void ConPrintFramerate()
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"AI/GS scripts total",
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"Game script",
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};
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char ai_name_buf[128];
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std::string ai_name_buf;
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static const PerformanceElement rate_elements[] = { PFE_GAMELOOP, PFE_DRAWING, PFE_VIDEO };
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@ -1077,11 +1077,11 @@ void ConPrintFramerate()
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for (PerformanceElement e = PFE_FIRST; e < PFE_MAX; e++) {
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auto &pf = _pf_data[e];
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if (pf.num_valid == 0) continue;
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const char *name;
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std::string_view name;
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if (e < PFE_AI0) {
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name = MEASUREMENT_NAMES[e];
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} else {
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seprintf(ai_name_buf, lastof(ai_name_buf), "AI %d %s", e - PFE_AI0 + 1, GetAIName(e - PFE_AI0)),
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ai_name_buf = fmt::format("AI {} {}", e - PFE_AI0 + 1, GetAIName(e - PFE_AI0));
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name = ai_name_buf;
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}
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IConsolePrint(TC_LIGHT_BLUE, "{} times: {:.2f}ms {:.2f}ms {:.2f}ms",
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@ -215,8 +215,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
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hints.ai_socktype = socktype;
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/* The port needs to be a string. Six is enough to contain all characters + '\0'. */
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char port_name[6];
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seprintf(port_name, lastof(port_name), "%u", this->GetPort());
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std::string port_name = std::to_string(this->GetPort());
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bool reset_hostname = false;
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/* Setting both hostname to nullptr and port to 0 is not allowed.
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@ -231,7 +230,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
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static bool _resolve_timeout_error_message_shown = false;
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auto start = std::chrono::steady_clock::now();
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int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name, &hints, &ai);
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int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name.c_str(), &hints, &ai);
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auto end = std::chrono::steady_clock::now();
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std::chrono::seconds duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
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if (!_resolve_timeout_error_message_shown && duration >= std::chrono::seconds(5)) {
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@ -83,9 +83,10 @@ const std::string &NetworkError::AsString() const
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char buffer[512];
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if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, this->error,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer, sizeof(buffer), NULL) == 0) {
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seprintf(buffer, lastof(buffer), "Unknown error %d", this->error);
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this->message.assign(fmt::format("Unknown error {}", this->error));
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} else {
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this->message.assign(buffer);
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}
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this->message.assign(buffer);
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#else
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/* Make strerror thread safe by locking access to it. There is a thread safe strerror_r, however
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* the non-POSIX variant is available due to defining _GNU_SOURCE meaning it is not portable.
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@ -233,14 +233,13 @@ void TCPConnecter::Resolve()
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hints.ai_flags = AI_ADDRCONFIG;
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hints.ai_socktype = SOCK_STREAM;
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char port_name[6];
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seprintf(port_name, lastof(port_name), "%u", address.GetPort());
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std::string port_name = std::to_string(address.GetPort());
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static bool getaddrinfo_timeout_error_shown = false;
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auto start = std::chrono::steady_clock::now();
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addrinfo *ai;
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int error = getaddrinfo(address.GetHostname().c_str(), port_name, &hints, &ai);
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int error = getaddrinfo(address.GetHostname().c_str(), port_name.c_str(), &hints, &ai);
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auto end = std::chrono::steady_clock::now();
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auto duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
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@ -2974,9 +2974,7 @@ static SaveOrLoadResult DoLoad(LoadFilter *reader, bool load_check)
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/* loader for this savegame type is not implemented? */
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if (fmt->init_load == nullptr) {
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char err_str[64];
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seprintf(err_str, lastof(err_str), "Loader for '%s' is not available.", fmt->name);
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SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
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SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, fmt::format("Loader for '{}' is not available.", fmt->name));
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}
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_sl.lf = fmt->init_load(_sl.lf);
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