mirror of
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(svn r17068) -Change: make a number of strings more consistent with their relatives
This commit is contained in:
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@ -297,7 +297,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build ai
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STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
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STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
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STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
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STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
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STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
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STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
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STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information
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STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, AI debug, screenshots, about OpenTTD
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# Extra tooltips for the scenario editor toolbar
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# Extra tooltips for the scenario editor toolbar
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STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
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STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
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@ -372,13 +372,13 @@ STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed perfor
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############ range ends here
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############ range ends here
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############ range for industry menu starts
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############ range for industry menu starts
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STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry Directory
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STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
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STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
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STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
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############ range ends here
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############ range ends here
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############ range for railway construction menu starts
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############ range for railway construction menu starts
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STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
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STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
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STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified Railway construction
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STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
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STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
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STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
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STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
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STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
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############ range ends here
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############ range ends here
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@ -415,10 +415,10 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
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############ range for about menu starts
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############ range for about menu starts
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STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
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STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
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STR_ABOUT_MENU_SEPARATOR :
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STR_ABOUT_MENU_SEPARATOR :
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STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle Console
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STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
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STR_ABOUT_MENU_AI_DEBUG :AI Debug
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STR_ABOUT_MENU_AI_DEBUG :AI debug
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STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
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STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
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STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant Screenshot (Ctrl+G)
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STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant screenshot (Ctrl+G)
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STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
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STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
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############ range ends here
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############ range ends here
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@ -723,7 +723,7 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
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STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
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STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
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STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
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STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
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STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
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STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
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STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
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STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
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STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeppelin disaster at {STATION}!
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STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeppelin disaster at {STATION}!
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STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
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STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
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@ -978,7 +978,7 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}City co
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############ range for difficulty settings ends
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############ range for difficulty settings ends
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STR_NONE :None
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STR_NONE :None
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STR_NUM_VERY_LOW :Very low
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STR_NUM_VERY_LOW :Very Low
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STR_NUM_LOW :Low
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STR_NUM_LOW :Low
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STR_NUM_NORMAL :Normal
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STR_NUM_NORMAL :Normal
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STR_NUM_HIGH :High
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STR_NUM_HIGH :High
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@ -1296,7 +1296,7 @@ STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a s
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STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
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STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
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STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
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STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
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STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
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STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
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STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multi-player game
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STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
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STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
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STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
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STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
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STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
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@ -1331,7 +1331,7 @@ STR_OSNAME_SUNOS :SunOS
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# Abandom game
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# Abandom game
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STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
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STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
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STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
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STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
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STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario?
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STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
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# Cheat window
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# Cheat window
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STR_CHEATS :{WHITE}Cheats
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STR_CHEATS :{WHITE}Cheats
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@ -1622,9 +1622,9 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server i
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STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
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STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
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# Network company list added strings
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# Network company list added strings
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STR_NETWORK_CLIENT_LIST :{WHITE}Client List
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STR_NETWORK_CLIENT_LIST :{WHITE}Client list
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STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
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STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
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STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New Company
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STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New company
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# Network client list
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# Network client list
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STR_NETWORK_CLIENTLIST_NONE :(none)
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STR_NETWORK_CLIENTLIST_NONE :(none)
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@ -1678,7 +1678,7 @@ STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Could no
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STR_NETWORK_ERR_SERVER_START :{WHITE}Could not start the server
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STR_NETWORK_ERR_SERVER_START :{WHITE}Could not start the server
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STR_NETWORK_ERR_CLIENT_START :{WHITE}Could not connect
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STR_NETWORK_ERR_CLIENT_START :{WHITE}Could not connect
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STR_NETWORK_ERR_TIMEOUT :{WHITE}Connection #{NUM} timed out
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STR_NETWORK_ERR_TIMEOUT :{WHITE}Connection #{NUM} timed out
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STR_NETWORK_ERR_SERVER_ERROR :{WHITE}A protocol-error was made and the connection was closed
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STR_NETWORK_ERR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
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STR_NETWORK_ERR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
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STR_NETWORK_ERR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
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STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Wrong password
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STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Wrong password
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STR_NETWORK_ERR_SERVER_FULL :{WHITE}The server is full
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STR_NETWORK_ERR_SERVER_FULL :{WHITE}The server is full
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@ -1698,7 +1698,7 @@ STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strang
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STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
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STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
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STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
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STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
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STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
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STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
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STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
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STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
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STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
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STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
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STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
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STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
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STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
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STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
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@ -1929,7 +1929,7 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight
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STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
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STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
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# Waterways toolbar (last two for SE only)
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# Waterways toolbar (last two for SE only)
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STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways construction
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STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways Construction
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STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
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STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
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STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals.
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STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals.
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STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks
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STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks
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@ -2103,7 +2103,7 @@ STR_ROAD_DESCRIPTION_TRAMWAY :Tramway
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STR_TREE_NAME_TREES :Trees
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STR_TREE_NAME_TREES :Trees
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STR_TREE_NAME_RAINFOREST :Rainforest
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STR_TREE_NAME_RAINFOREST :Rainforest
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STR_TREE_NAME_CACTUS_PLANTS :Cactus Plants
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STR_TREE_NAME_CACTUS_PLANTS :Cactus plants
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STR_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
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STR_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
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STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
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STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
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@ -2146,7 +2146,7 @@ STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
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STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
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STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
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STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
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STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
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STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
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STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
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STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
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STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
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# About OpenTTD window
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# About OpenTTD window
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@ -2173,7 +2173,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the
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STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
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STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
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# World generation
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# World generation
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STR_WORLD_GENERATION_CAPTION :{WHITE}World generation
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STR_WORLD_GENERATION_CAPTION :{WHITE}World Generation
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STR_MAPSIZE :{BLACK}Map size:
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STR_MAPSIZE :{BLACK}Map size:
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STR_BY :{BLACK}*
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STR_BY :{BLACK}*
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STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
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STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
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@ -2182,7 +2182,7 @@ STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of i
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STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
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STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
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STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up
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STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up
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STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
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STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
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STR_RANDOM_SEED :{BLACK}Random Seed:
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STR_RANDOM_SEED :{BLACK}Random seed:
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STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
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STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
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STR_RANDOM :{BLACK}Randomise
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STR_RANDOM :{BLACK}Randomise
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STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
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STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
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@ -2214,7 +2214,7 @@ STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change s
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STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
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STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
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# SE Map generation
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# SE Map generation
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STR_SE_CAPTION :{WHITE}Scenario type
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STR_SE_CAPTION :{WHITE}Scenario Type
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STR_SE_FLAT_WORLD :{WHITE}Flat land
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STR_SE_FLAT_WORLD :{WHITE}Flat land
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STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
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STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
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STR_SE_RANDOM_LAND :{WHITE}Random land
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STR_SE_RANDOM_LAND :{WHITE}Random land
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@ -2225,7 +2225,7 @@ STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the
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STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
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STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
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# Map generation progress
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# Map generation progress
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STR_GENERATION_WORLD :{WHITE}Generating world...
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STR_GENERATION_WORLD :{WHITE}Generating World...
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STR_GENERATION_ABORT :{BLACK}Abort
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STR_GENERATION_ABORT :{BLACK}Abort
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STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
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STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
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STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
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STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
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@ -2240,7 +2240,7 @@ STR_PREPARING_TILELOOP :{BLACK}Running
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STR_PREPARING_GAME :{BLACK}Preparing game
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STR_PREPARING_GAME :{BLACK}Preparing game
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# NewGRF settings
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
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STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset
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STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset
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STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset
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STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset
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STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset
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STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset
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@ -2680,7 +2680,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
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STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
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STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
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STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
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STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
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STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
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STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information, drag vehicle to add/remove from train
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STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - click on vehicle for information
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STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - click on vehicle for information
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STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - click on ship for information
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STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - click on ship for information
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STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
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STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
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@ -2761,7 +2761,7 @@ STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {C
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# Autoreplace window
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# Autoreplace window
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STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
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STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
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STR_VEHICLE_TRAIN :Train
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STR_VEHICLE_TRAIN :Train
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STR_VEHICLE_ROAD_VEHICLE :Road vehicle
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STR_VEHICLE_ROAD_VEHICLE :Road Vehicle
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STR_VEHICLE_SHIP :Ship
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STR_VEHICLE_SHIP :Ship
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STR_VEHICLE_AIRCRAFT :Aircraft
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STR_VEHICLE_AIRCRAFT :Aircraft
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@ -2812,7 +2812,7 @@ STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force tr
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|
||||||
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
|
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
|
||||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
|
||||||
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit cargo ship to carry a different cargo type
|
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry a different cargo type
|
||||||
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
|
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
|
||||||
|
|
||||||
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
|
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
|
||||||
@ -3185,16 +3185,16 @@ STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity
|
|||||||
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
|
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
|
||||||
|
|
||||||
# Map generation messages
|
# Map generation messages
|
||||||
STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}...no suitable town locations
|
STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
|
||||||
STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario
|
STR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
|
||||||
|
|
||||||
STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
|
STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
|
||||||
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found.
|
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... file not found.
|
||||||
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
|
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed.
|
||||||
STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
|
STR_PNGMAP_ERR_MISC :{WHITE}... something just went wrong. Sorry. (probably corrupted file)
|
||||||
|
|
||||||
STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
|
STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
|
||||||
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
|
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type.
|
||||||
|
|
||||||
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
|
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
|
||||||
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
|
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
|
||||||
@ -3213,13 +3213,13 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too clos
|
|||||||
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY}
|
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY}
|
||||||
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
|
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
|
||||||
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
|
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
|
||||||
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this....
|
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
|
||||||
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
|
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
|
||||||
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
|
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
|
||||||
STR_ERROR_SITE_UNSUITABLE :{WHITE}...site unsuitable
|
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
|
||||||
STR_ERROR_ALREADY_BUILT :{WHITE}...already built
|
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
|
||||||
STR_ERROR_OWNED_BY :{WHITE}...owned by {STRING2}
|
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
|
||||||
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
|
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
|
||||||
STR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
|
STR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
|
||||||
STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
|
STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
|
||||||
|
|
||||||
@ -3243,10 +3243,10 @@ STR_ALREADY_LEVELLED :{WHITE}... alre
|
|||||||
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
|
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
|
||||||
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
|
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
|
||||||
|
|
||||||
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY}
|
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximum permitted loan size is {CURRENCY}
|
||||||
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
|
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
|
||||||
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
|
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
|
||||||
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} required
|
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} required
|
||||||
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
|
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
|
||||||
STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
|
STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
|
||||||
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
|
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
|
||||||
@ -3259,10 +3259,10 @@ STR_PROTECTED :{WHITE}This com
|
|||||||
STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
|
STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
|
||||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
|
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
|
||||||
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
|
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
|
||||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...too close to edge of map
|
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
|
||||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
|
||||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...too many towns
|
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
|
||||||
STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
|
STR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
|
||||||
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
|
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
|
||||||
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
|
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
|
||||||
|
|
||||||
@ -3270,15 +3270,15 @@ STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road wor
|
|||||||
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
|
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
|
||||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
|
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
|
||||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
|
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
|
||||||
STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry
|
STR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
|
||||||
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first
|
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... must build town first
|
||||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town
|
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
|
||||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...can only be built in towns with a population of at least 1200
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
|
||||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... can only be built in rainforest areas
|
||||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... can only be built in desert areas
|
||||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... can only be built in towns
|
||||||
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
|
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... can only be positioned near edges of map
|
||||||
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
|
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... forest can only be planted above snow-line
|
||||||
|
|
||||||
# Station construction related errors
|
# Station construction related errors
|
||||||
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
|
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
|
||||||
@ -3290,8 +3290,8 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't bu
|
|||||||
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
|
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
|
||||||
|
|
||||||
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
|
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
|
||||||
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
|
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
|
||||||
STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
|
STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nonuniform stations disabled
|
||||||
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
|
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
|
||||||
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
|
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
|
||||||
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
|
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
|
||||||
@ -3301,8 +3301,8 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too clos
|
|||||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
|
||||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
|
||||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
|
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
|
||||||
STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...this is a town owned road
|
STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... this is a town owned road
|
||||||
STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...road facing in the wrong direction
|
STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... road facing in the wrong direction
|
||||||
|
|
||||||
# Station destruction related errors
|
# Station destruction related errors
|
||||||
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
|
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
|
||||||
@ -3330,8 +3330,8 @@ STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't ch
|
|||||||
|
|
||||||
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
|
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
|
||||||
STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
|
STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
|
||||||
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
|
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
|
||||||
STR_BUOY_IS_IN_USE :{WHITE}...buoy is in use!
|
STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
|
||||||
|
|
||||||
# Depot related errors
|
# Depot related errors
|
||||||
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
|
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
|
||||||
@ -3340,7 +3340,7 @@ STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't bu
|
|||||||
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
|
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
|
||||||
|
|
||||||
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
|
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
|
||||||
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...must be stopped inside a road vehicle depot
|
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a road vehicle depot
|
||||||
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
|
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
|
||||||
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
|
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
|
||||||
|
|
||||||
@ -3386,13 +3386,13 @@ STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't re
|
|||||||
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
|
||||||
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
|
||||||
STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here...
|
STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here...
|
||||||
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
|
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
|
||||||
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
|
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
|
||||||
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
|
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
|
||||||
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
|
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
|
||||||
|
|
||||||
# Tree related errors
|
# Tree related errors
|
||||||
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...tree already here
|
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
|
||||||
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
|
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
|
||||||
|
|
||||||
# Bridge related errors
|
# Bridge related errors
|
||||||
@ -3402,7 +3402,7 @@ STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Can't st
|
|||||||
STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
|
STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
|
||||||
STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
|
STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
|
||||||
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
|
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
|
||||||
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
|
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
|
||||||
|
|
||||||
# Tunnel related errors
|
# Tunnel related errors
|
||||||
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
|
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
|
||||||
@ -3414,9 +3414,9 @@ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable t
|
|||||||
|
|
||||||
# Unmovable related errors
|
# Unmovable related errors
|
||||||
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
|
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
|
||||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
|
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
|
||||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
|
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
|
||||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
|
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
|
||||||
|
|
||||||
# Group related errors
|
# Group related errors
|
||||||
STR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
|
STR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
|
||||||
@ -3496,13 +3496,13 @@ STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't mo
|
|||||||
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
|
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
|
||||||
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
|
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
|
||||||
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
|
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
|
||||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicle can't go to all stations
|
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
|
||||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehicle can't go to that station
|
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
|
||||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station
|
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
|
||||||
|
|
||||||
STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
|
STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
|
||||||
STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
|
STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
|
||||||
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...too far from previous destination
|
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
|
||||||
|
|
||||||
# Timetable related errors
|
# Timetable related errors
|
||||||
STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
|
STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
|
||||||
@ -3510,7 +3510,7 @@ STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles
|
|||||||
STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
|
STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
|
||||||
|
|
||||||
# Sign related errors
|
# Sign related errors
|
||||||
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...too many signs
|
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
|
||||||
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
|
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
|
||||||
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
|
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
|
||||||
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
|
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
|
||||||
|
Loading…
Reference in New Issue
Block a user