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(svn r909) Small cleanup in vehicle.c, this should fix some warnings on 64bit machines
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parent
c00258237e
commit
5149373467
19
vehicle.c
19
vehicle.c
@ -30,39 +30,42 @@ void VehicleInTheWayErrMsg(Vehicle *v)
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static void *EnsureNoVehicleProc(Vehicle *v, void *data)
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{
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if (v->tile != (TileIndex)(int)data || v->type == VEH_Disaster)
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if (v->tile != *(const TileIndex*)data || v->type == VEH_Disaster)
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return NULL;
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VehicleInTheWayErrMsg(v);
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return (void*)1;
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return v;
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}
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bool EnsureNoVehicle(TileIndex tile)
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{
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return VehicleFromPos(tile, (void*)(int)tile, (VehicleFromPosProc*)EnsureNoVehicleProc) == NULL;
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return VehicleFromPos(tile, &tile, EnsureNoVehicleProc) == NULL;
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}
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static void *EnsureNoVehicleProcZ(Vehicle *v, void *data)
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{
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uint32 d = (uint32)data; // max mapsize 4,096*4,096 if shifted 8 bits for byte
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// with uint64 max mapsize is 2,6843,5456*2,6843,5456 :D
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if (v->tile != (TileIndex)(d >> (sizeof(byte)*8)) || v->z_pos != (byte)d || v->type == VEH_Disaster)
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const TileInfo *ti = data;
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if (v->tile != ti->tile || v->z_pos != ti->z || v->type == VEH_Disaster)
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return NULL;
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VehicleInTheWayErrMsg(v);
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return (void*)1;
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return v;
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}
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bool EnsureNoVehicleZ(TileIndex tile, byte z)
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{
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TileInfo ti;
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FindLandscapeHeightByTile(&ti, tile);
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// needs z correction for slope-type graphics that have the NORTHERN tile lowered
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// 1, 2, 3, 4, 5, 6 and 7
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if (CORRECT_Z(ti.tileh))
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z += 8;
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return VehicleFromPos(tile, (void*)((TileIndex)tile << (sizeof(byte)*8) | (byte)z), (VehicleFromPosProc*)EnsureNoVehicleProcZ) == NULL;
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ti.z = z;
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return VehicleFromPos(tile, &ti, EnsureNoVehicleProcZ) == NULL;
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}
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Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z)
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