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(svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download
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@ -20,7 +20,14 @@ NetworkTCPSocketHandler::NetworkTCPSocketHandler(SOCKET s) :
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NetworkTCPSocketHandler::~NetworkTCPSocketHandler()
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{
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this->CloseConnection();
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if (this->sock != INVALID_SOCKET) closesocket(this->sock);
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this->sock = INVALID_SOCKET;
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}
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NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection()
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{
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this->writable = false;
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this->has_quit = true;
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@ -33,7 +40,7 @@ NetworkTCPSocketHandler::~NetworkTCPSocketHandler()
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delete this->packet_recv;
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this->packet_recv = NULL;
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this->sock = INVALID_SOCKET;
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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@ -22,6 +22,7 @@ private:
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public:
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bool writable; ///< Can we write to this socket?
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virtual NetworkRecvStatus CloseConnection();
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void Send_Packet(Packet *packet);
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bool Send_Packets();
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bool IsPacketQueueEmpty();
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@ -50,12 +50,6 @@ bool ContentInfo::IsValid() const
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return this->state < ContentInfo::INVALID && this->type >= CONTENT_TYPE_BEGIN && this->type < CONTENT_TYPE_END;
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}
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NetworkRecvStatus NetworkContentSocketHandler::CloseConnection()
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{
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this->has_quit = true;
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return NETWORK_RECV_STATUS_OKAY;
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}
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void NetworkContentSocketHandler::Close()
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{
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CloseConnection();
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@ -102,7 +102,6 @@ struct ContentInfo {
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class NetworkContentSocketHandler : public NetworkTCPSocketHandler {
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protected:
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struct sockaddr_in client_addr; ///< The address we're connected to.
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NetworkRecvStatus CloseConnection();
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virtual void Close();
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/**
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@ -136,7 +136,10 @@ public:
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virtual void OnClick(Point pt, int widget)
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{
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if (widget == NCDSWW_CANCELOK) delete this;
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if (widget == NCDSWW_CANCELOK && this->downloaded_bytes != this->total_bytes) {
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_network_content_client.Close();
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delete this;
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}
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}
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virtual void OnDownloadProgress(const ContentInfo *ci, uint bytes)
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