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(svn r20798) -Doc [FS#4117]: [NoAI] AITile::HasTransportType doesn't work for TRANSPORT_AIR
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@ -298,10 +298,14 @@ public:
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* @param tile The tile to check.
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* @param transport_type The TransportType to check against.
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* @pre AIMap::IsValidTile(tile).
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* @pre transport_type != TRANSPORT_AIR.
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* @note Returns false on tiles with roadworks and on road tiles with only
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* a single piece of road as these tiles cannot be used to transport
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* anything on. It furthermore returns true on some coast tile for
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* TRANSPORT_WATER because ships can navigate over them.
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* @note Use AIAirport.IsAirportTile to check for airport tiles. Aircraft
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* can fly over every tile on the map so using HasTransportType
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* doesn't make sense for TRANSPORT_AIR.
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* @return True if and only if the tile has the given TransportType.
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*/
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static bool HasTransportType(TileIndex tile, TransportType transport_type);
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