mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
-Fix: [1025836] Long bridges had negative value -Fix: Typo in endian_check.c (Zr40)
This commit is contained in:
parent
ddeae85be4
commit
4ccd84f94b
@ -145,7 +145,9 @@ void ShowBuildBridgeWindow(uint start, uint end, byte bridge_type)
|
||||
if (CheckBridge_Stuff(bridge_type, bridge_len)) {
|
||||
// bridge is accepted, add to list
|
||||
// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
|
||||
_bridge.costs[j] = ret + (((tot_bridge_len * _price.build_bridge) * _bridge_type_price_mod[bridge_type]) >> 8);
|
||||
_bridge.costs[j] = ret + ((((int64)tot_bridge_len * (int64)_price.build_bridge) * (int64)_bridge_type_price_mod[bridge_type]) >> 8);
|
||||
if (_bridge.costs[j] < 0)
|
||||
printf("BLAAT!\n");
|
||||
_bridge.indexes[j] = bridge_type;
|
||||
j++;
|
||||
}
|
||||
|
12
economy.c
12
economy.c
@ -41,9 +41,9 @@ void UpdatePlayerHouse(Player *p, uint score)
|
||||
MarkTileDirtyByTile(tile + TILE_XY(1,1));
|
||||
}
|
||||
|
||||
uint32 CalculateCompanyValue(Player *p) {
|
||||
int64 CalculateCompanyValue(Player *p) {
|
||||
byte owner = p->index;
|
||||
uint32 value;
|
||||
int64 value;
|
||||
|
||||
{
|
||||
Station *st;
|
||||
@ -340,7 +340,7 @@ extern void DeletePlayerWindows(int pi);
|
||||
static void PlayersCheckBankrupt(Player *p)
|
||||
{
|
||||
int owner;
|
||||
uint32 val;
|
||||
int64 val;
|
||||
|
||||
if (p->player_money >= 0) {
|
||||
p->quarters_of_bankrupcy = 0;
|
||||
@ -1313,7 +1313,7 @@ static void DoAcquireCompany(Player *p)
|
||||
{
|
||||
Player *owner;
|
||||
int i,pi;
|
||||
int32 value;
|
||||
int64 value;
|
||||
|
||||
SET_DPARAM16(0, p->name_1);
|
||||
SET_DPARAM32(1, p->name_2);
|
||||
@ -1347,7 +1347,7 @@ static void DoAcquireCompany(Player *p)
|
||||
int32 CmdBuyShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
Player *p;
|
||||
int32 cost;
|
||||
int64 cost;
|
||||
byte *b;
|
||||
int i;
|
||||
|
||||
@ -1375,7 +1375,7 @@ int32 CmdBuyShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||
int32 CmdSellShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
Player *p;
|
||||
int32 cost;
|
||||
int64 cost;
|
||||
byte *b;
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
|
||||
// it does that by putting a 1 and a 0 in an array, and read it out as one
|
||||
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDINA
|
||||
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN
|
||||
//
|
||||
// After that it outputs the contents of an include files (endian.h)
|
||||
// that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes
|
||||
|
@ -1932,7 +1932,7 @@ STR_RELOCATE_HQ :{BLACK}Relocate HQ
|
||||
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
|
||||
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
|
||||
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
|
||||
STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
|
||||
STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY64}
|
||||
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company
|
||||
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company
|
||||
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company
|
||||
|
4
player.h
4
player.h
@ -8,7 +8,7 @@ typedef struct PlayerEconomyEntry {
|
||||
int32 expenses;
|
||||
int32 delivered_cargo;
|
||||
int32 performance_history; // player score (scale 0-1000)
|
||||
int32 company_value;
|
||||
int64 company_value;
|
||||
} PlayerEconomyEntry;
|
||||
|
||||
typedef struct AiBuildRec {
|
||||
@ -188,7 +188,7 @@ typedef struct Player {
|
||||
|
||||
void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player);
|
||||
void GetNameOfOwner(byte owner, uint tile);
|
||||
uint32 CalculateCompanyValue(Player *p);
|
||||
int64 CalculateCompanyValue(Player *p);
|
||||
void InvalidatePlayerWindows(Player *p);
|
||||
void AiDoGameLoop(Player *p);
|
||||
void UpdatePlayerMoney32(Player *p);
|
||||
|
@ -509,7 +509,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
|
||||
SET_DPARAM32(1, p->president_name_2);
|
||||
DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
|
||||
|
||||
SET_DPARAM32(0, CalculateCompanyValue(p));
|
||||
SET_DPARAM64(0, CalculateCompanyValue(p));
|
||||
DrawString(110, 114, STR_7076_COMPANY_VALUE, 0);
|
||||
|
||||
DrawCompanyOwnerText(p);
|
||||
|
@ -383,7 +383,7 @@ not_valid_below:;
|
||||
if (_current_player < MAX_PLAYERS && !(_is_ai_player && !_patches.ainew_active))
|
||||
bridge_len = CalcBridgeLenCostFactor(bridge_len);
|
||||
|
||||
cost += ((bridge_len * _price.build_bridge) * _bridge_type_price_mod[bridge_type]) >> 8;
|
||||
cost += (((int64)bridge_len * (int64)_price.build_bridge) * (int64)_bridge_type_price_mod[bridge_type]) >> 8;
|
||||
}
|
||||
|
||||
return cost;
|
||||
|
Loading…
Reference in New Issue
Block a user